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What I want is to place concrete everywhere except in the fertile biomes, which have complex shapes you can't mark directly.
And I can’t find a way to place concrete only on useless soil, so I could finally see the shape of the fertile regions without straining my eyes and play Gleba semi-comfortably.
I just want to pave all the useless soil so I can see what’s what before planning the perfect base.
This probably doesn't solve your problem, but in the map overview you can type the biome names in the search to have them light up like you would with ores.
Also, as was mentioned, you cannt pave over the native soil, so you should be able to get a good idea from the exposed soil as to where to place the fake soil.
Nevermind, that wont work lol
Yeah, I tried that. I even tried to write a mod already, but the problem is there’s no "forbid to place on the tile" option for tile placement—only an "allow" list for tiles.
When I add everything but artificial soils to the "allow" list for concrete, it still places it over artificial soils because there’s always something "allowed" underneath the artificial soil.
1 Pave everything that could be paved with artificial soils
2 Pave everything including it with concrete
3 Ctrl-Shift remove artificial soils using the custom deconstruction planner set to artificial soils and "only" mode. It'll remove concrete above it as well.
4 Repave everything that could be paved with artificial soils again