Factorio

Factorio

View Stats:
Seems my map has no trees lol
I thought was due to island mod that no trees around start. But seems whole map has no trees lmao any mod that adds them. Only tree mod i found makes them spread. And says can plant saplings but i have none in research tab or craft tab to place. Any ideas i dont wanna restart again lol
Originally posted by Fel:
Could you explain why you need trees?

Since you are playing with mods already it is likely that you would be able to get wood or similar materials with a different process.
For example, angel's mods have green algea to make wood substitutes as well as ways to grow "trees".
< >
Showing 1-6 of 6 comments
The author of this thread has indicated that this post answers the original topic.
Fel Jul 18, 2020 @ 6:21pm 
Could you explain why you need trees?

Since you are playing with mods already it is likely that you would be able to get wood or similar materials with a different process.
For example, angel's mods have green algea to make wood substitutes as well as ways to grow "trees".
dragonsphotoworks Jul 18, 2020 @ 6:28pm 
Was a glitch with them not showing up.

And reason is i produce a ton of pollution and trees help negate it. one sec ill ss map lol

https://steamcommunity.com/sharedfiles/filedetails/?id=2170782162
Last edited by dragonsphotoworks; Jul 18, 2020 @ 6:35pm
KatherineOfSky Jul 18, 2020 @ 10:36pm 
Originally posted by dragonsphotoworks:
Was a glitch with them not showing up.

And reason is i produce a ton of pollution and trees help negate it. one sec ill ss map lol

https://steamcommunity.com/sharedfiles/filedetails/?id=2170782162
Trees will die if they are in pollution for long enough. It's better to add efficiency modules if you care about pollution, or turrets if you don't.

Ideally you should clear out any enemy bases in your pollution cloud... then you won't attacked. (Monitor the increasing size as your factory expands)
dragonsphotoworks Jul 18, 2020 @ 11:32pm 
I go through mainland on right every now and then and clear them. Have mod that drops items when kill nests. Though might remove it as yesterday i had to void chest a rocket silo it gave me.

Logistic bots, requester, inserter and void chest take care of most items to high a lvl for now. "want some rewards just not stuff way above what i can make lol Wonder if has settings..".

I have a mod that lets trees grow. And i can now plant them to. I like trees for pollution control. And also for feel of world to. Is there a mod that adds like air filters or some thing to help clean air? I cant do modules just yet. my production and research not into them much. Plus i dont tend to use them often. Cost lot to automate production of them atm.

I dont mind the pollution persay but i do wanna control it a little. As bugs already over 80% i started more research down combat trees. Just dont have many built yet. I am only up to 4th automated research potion. Still have bunch to go so wanna get grip on pollution a little lol
Avloren Jul 19, 2020 @ 9:34pm 
Efficiency I modules are dirt cheap to produce, and will eliminate most of your pollution if you put them everywhere (and most of your power use too). There's really no reason not to use them, unless you need the module slots for prod/speed.
dragonsphotoworks Jul 19, 2020 @ 10:00pm 
Originally posted by Avloren:
Efficiency I modules are dirt cheap to produce, and will eliminate most of your pollution if you put them everywhere (and most of your power use too). There's really no reason not to use them, unless you need the module slots for prod/speed.

That is true. I was thinking lvl 3 ones. Only thing is with no trees any pollution is spreading fast. I clear huge area... and almost before im done its refilling. Its not a problem just takes work. Automating guns and ammo now to keep them back. Once i get more settled i want them to expand and send large bands at me lol
< >
Showing 1-6 of 6 comments
Per page: 1530 50

Date Posted: Jul 18, 2020 @ 6:15pm
Posts: 6