Factorio

Factorio

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Euphytose Oct 29, 2024 @ 7:56am
The tank is so damn good now.
Hey,

I have 6 batteries, a bunch of shields, and rest as solar panels currently, and it's just insane just how good the tank is.

I know it's later made redundant by other things, but currently, I drive this thing and spam grenades while my friend uses the flamethrower for pursuing biters, the cannon for nests, and the machine gun for ranged biters, and boy oh boy, it's an absolute monster.

The addition of the equipment grid is *exactly* what it needed, thank you so much for this.

Anybody else having similar experiences?

Thanks for reading.
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Showing 1-9 of 9 comments
Pr0wn Oct 29, 2024 @ 7:59am 
Agreed and when evolution increased too much I’ve switched to explosive uranium shells which make it OP.

Also using remove drive with a personal roboport is great if you’re on another planet and need to expand or patch up a bit of defense outside of the logistic network
Euphytose Oct 29, 2024 @ 8:00am 
Originally posted by Pr0wn:
Also using remove drive with a personal roboport is great if you’re on another planet and need to expand or patch up a bit of defense outside of the logistic network

Will definitely keep that in mind for later, thanks.
Hurkyl Oct 29, 2024 @ 4:06pm 
My experience: the grid sounds interesting, I can't wait to try it out.

Later: oh right, the tank. But I already walled off my Nauvis base without the biters putting up a fight. There's no point now.

Even later: wow, playing cat and mouse with multiple enemies with massive HP was rough, I should look and see how much damage all my ammo is doing to see what would be effective. Oh wow, cannon shell does massive damage. Oh tanks! A tank would have been nice half an hour ago....
Last edited by Hurkyl; Oct 29, 2024 @ 4:06pm
RiO Oct 29, 2024 @ 4:14pm 
Originally posted by Euphytose:
Anybody else having similar experiences?
Yup. Same here.

In that same vein:
combat robots, even the basic ones, are ridiculously good now.
Just a piddly stack of 10 of them can make the difference between wiping out a nest on foot, or the nest wiping you out.
Take a stack of 20 of them, and they'll absolutely mince-meat the opposition without you even having to raise your personal weapons.
Hellish Fiend Oct 29, 2024 @ 4:19pm 
Originally posted by RiO:
Originally posted by Euphytose:
Anybody else having similar experiences?
Yup. Same here.

In that same vein:
combat robots, even the basic ones, are ridiculously good now.
Just a piddly stack of 10 of them can make the difference between wiping out a nest on foot, or the nest wiping you out.
Take a stack of 20 of them, and they'll absolutely mince-meat the opposition without you even having to raise your personal weapons.
Honest question.... werent the bots that good before, already? You sound like youre describing my experience with them pre-SA.
Khagan Oct 29, 2024 @ 4:23pm 
Yes the grid is a huge boost. For the moment I'm mostly using it for energy shields, which greatly reduce the need for mid-combat repairs, and am looking forward to trying an exoskeleton or two later.

There is also the big buff to piercing shells. In 1.1 they were clearly a weaker choice than explosive shells; there was hardly any point bothering to make and carry them. But in 2.0 they are quite impressive: I've already had a few 'trick shots' that destroyed a line of three worms/spawners in one go.
Khagan Oct 29, 2024 @ 4:28pm 
Originally posted by Hellish Fiend:
Honest question.... werent the bots that good before, already? You sound like youre describing my experience with them pre-SA.

The defenders were already good in 1.1, especially with some of levels of damage tech, and I don't think they have been further buffed.

The higher level ones have modest buffs in 2.0. I haven't tried them yet, but am sceptical whether the improvement is enough to make them cost effective.
am i the only one tripping that the tank got his grid a long time ago? or is it just me? could be a mod somehow it all washes together........
Darth[SW] Oct 29, 2024 @ 4:40pm 
Took out the first two worms using tanks in a two man team. It was quite the battle. Now we just set up a wall of tesla towers to deal with them as we expand.
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Date Posted: Oct 29, 2024 @ 7:56am
Posts: 9