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Things like ratios should be thrown out of the window entirely until you have a good grasp on all of the basics and an understanding of how to design your factory to be able to expand any and all production lines easily.
Your first playthrough will be with a messy factory that somewhat works, there is nothing you can do about it since you don't know what the game is going to ask you to build and in roughly what scale until you have completed several playthroughs.
I know very well how tempting it is to restart or completely deconstruct the whole factory when it gets a bit messy, but speaking from experience you don't really get much better until you do a full playthrough (or more).
Some simple ratios are easy to incorporate into your factories, but it is fine to set out with the idea of over-producing everything and let the machines self-regulate themselves.
Your belts even turn into a way to tell where potential problems are when you do it this way, making it much easier for you to learn as well.
As for other tips, leave a whole lot of space between machines, you will need to add more machines for the same recipe as you progress and to route belts, so leaving the space for it will be extremely helpful to you.
If you like to take your time to think and learn, consider disabling enemies or setting them to peaceful mode (they would be there but wouldn't launch attacks, only retaliating when you get too close or attack them).
Biggest advice i can give, is watch the power levels. It can be easy to get things bogged down because you added more and didn't up your power to match.
And don't be afraid to build on a large ore patch til you get things going.
There's a lot to learn. Don't need to learn it all at once.
Do you think going for perfection is wise as a beginner?
Make automated things and understand their function, then make them function together in a larger system and enjoy expanding that.
Your perspective directs your way of action, so change your perspective.
1. FACTORY MUST GROW
Just keep expanding the factory. Do small, simple steps and iterate/add more once you locate the bottleneck. Usually I only backtrack when I see that my mainbus have dried, otherwise trying to do everything perfectly is a huge time sink, most often completely unnecessary. With few iterations you will get a grasp how much you need or how to add more
2. LEAVE 3x more space than you think you need. You will use this space later, trust me
3. Do a main resource avenue, this is called main bus in the community. This will let you embrace the chaos (dont worry you will have plenty of workarounds and chaos anyway)
4. Automate everything you find usable, crafting by hand is ok early game, but later you will need plenty of advanced machines and its best to build automated production of those in single area (in community this idea is called "a mall")
5. Try to figure yourself, before you go for a solution in the web, most of factorio satsifaction comes from making ♥♥♥♥ working
6. (my personal rule): As long as you have space and resources, FIRST build new version of factory you want to rebuild and then tear down the old (if ever). Most of the time people are wasting is when they delete part of factory to rebuild and ♥♥♥♥ doesnt get produced stopping them hard.
The other planets have some sort of way to build up easily so you can get the materials to get off again. (technically gelba does too, but dealing with rot on a planet where accidentally letting one of your bacteria die can lead to your whole factory shutting down.
Oh and save before you land on any planet for the first time.. There are some bugs where you could accidentally land in an area where you can't get out (cliffs etc). While these bugs are being patched... you never know and it's a good habit to get into.
then as you understand the game a little better, including to understand that you need more of a particular building, you can make a second or third base that brings in those items. it will let you play with trains as well.
one of my most enjoyable parts of the game is to make another base and transport in green and red and blue circuits. i made enough to get going at the main base, and then i made the 2nd base and get tons of circuits to port in because it just is focusing on circuits. and then maybe i make another base to bring in plastic as well. just seeing all those circuits and plastic getting made and transported in is really fun for some reason. the base ran at a certain slower speed and then suddenly when all these circuits and plastics come in, it moves faster.
Play the game without knowing what these terms mean, learn from there first.
You will pick up smalls things that will stick with you, maybe watch a video on beginner tips, like 30 in 2 minutes
This will give you quick basics like how to filter items
Maybe even a peaceful world without biters so you can read the factorioedia in its glory and try what it tells you as they appear.
Your first couple games don't worry about the expansion or end game, just learn the basics.
Than, look up some guides learn spaghetti and business and city blocks, train world etc
What all this means and start to plan your factory in your head before the game even loads you in for the first time and make an attempt to get into space, maybe with biters now for the experience.
But take your time, don't try to rush to end it will ruin factorio for you
Also you'll eventually realize that what you build at the beginning doesn't really matter, it's all temporary. It's just a "starter base", where perfectionism doesn't matter and it's only an obstacle to progress.