Factorio

Factorio

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Chuck Oct 28, 2024 @ 3:29pm
Stranded on Fulgora
I went to fulgora, landed, explored around a bit, then realized i didnt have a landing platform for getting any resources from the platform (not that I had what i needed anyway, i didnt know what to expect), sent the platform back, and it was a... rough trip. Turrets ran out of ammo. It did make it to nauvis but in pretty bad shape, so itll be out of commision for awhile.

I dont know how im supposed to progress. I cant get iron plates here, I assume I could recycle the gears i get from everything, but i have no power, because i need iron plates to make solar panels or steam engines (which need water, which means i would need a chemical plant, which again, iron plates). So am i just stuck here until the platform is operational again?
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Showing 1-15 of 15 comments
Chuck Oct 28, 2024 @ 3:31pm 
...nvm i see it now. Lightning rod. You can use solid fuel + stone to get smelting and scavenge for the other stuff for the lightning rod. Half the time i figure things out as soon as i post the question in a public place after feeling like i get stuck. Im gonna leave it up for other people in a similar boat.
Last edited by Chuck; Oct 28, 2024 @ 3:31pm
Fel Oct 28, 2024 @ 3:34pm 
All three planets you can initially go to can be completed without any external supplies (although they can definitely help quite a bit).
You did figure it out yourself already but all three planets have ways to get basic resources needed to progress, even if it might initially look like jumping through hoops.
Lordly Cinder Oct 28, 2024 @ 3:36pm 
Yeah I had a similar problem there. In my view you want to just mass produce rockets amd maybe a number of platforms. I just restarted the game because it was on a previous save and I had a different idea of what the dlc was. I had hoped each planet you could almost start from scratch but I think you cxan to a degree if you visit and unlock stuff in the right order or way? Idk good luck
Quillithe Oct 28, 2024 @ 11:06pm 
Each of the first three can be done from scratch.

Finished up fulgora from scratch to science and rockets.

It was pretty fun turning gear wheels into iron plates for accumulators at first, and then getting more iron for a steam engine.

And then slowly building up from there - nice thing is you get so many finished components.

Probably gleba next.

Personally it's kinda nice this way, it makes you start small and learn the quirks right away
eX_ploit Oct 29, 2024 @ 1:22am 
Originally posted by Quillithe:
Each of the first three can be done from scratch.

Finished up fulgora from scratch to science and rockets.

It was pretty fun turning gear wheels into iron plates for accumulators at first, and then getting more iron for a steam engine.

And then slowly building up from there - nice thing is you get so many finished components.

Probably gleba next.

Personally it's kinda nice this way, it makes you start small and learn the quirks right away
Why do people build steam engines on fulgora? You literally have the power of lightning
Quillithe Oct 29, 2024 @ 1:46am 
Originally posted by eX_ploit:
Originally posted by Quillithe:
Each of the first three can be done from scratch.

Finished up fulgora from scratch to science and rockets.

It was pretty fun turning gear wheels into iron plates for accumulators at first, and then getting more iron for a steam engine.

And then slowly building up from there - nice thing is you get so many finished components.

Probably gleba next.

Personally it's kinda nice this way, it makes you start small and learn the quirks right away
Why do people build steam engines on fulgora? You literally have the power of lightning
Because one steam engine makes a bunch of accumulators worth of power with no downtime and you're digging water and fuel out of the trash anyway.

Accumulators are better once you can set up hundreds of them but constant power is nice
eX_ploit Oct 29, 2024 @ 1:51am 
You can set up hundreds of them easily from one electromagnetic plant. One substation can be surrounded by 80 accumulators. That takes less space than steam engines. There is no downtime if you have enough accumulators.
Fel Oct 29, 2024 @ 1:54am 
It's still a good idea to have some form of power that doesn't rely on the day/night cycle, for the cases where your factory ends up using more power in a cycle than you are capable of producing/storing.

But yes, once you can mass-produce accumulators and substations, power mostly becomes a non-issue on Fulgora (and that's intended as well).
Neemys Oct 29, 2024 @ 4:14am 
Originally posted by Chuck:
(...) then realized i didnt have a landing platform for getting any resources from the platform(...)

You don't need a landing platform to get resource from orbit, you can send them manually (shift+click in platform inventory if memory serve) and they will lend near the spawn point (the game will put a notification so you can find them).

The landing platform is only needed if you want to move the landing point of resources or automate it.
Boothy Oct 29, 2024 @ 4:58am 
Why did you not build a landing pad back at your main base and just ship it over?

My first trip out (after doing a test remote flight), I filled the ship/platform with a landing pad, enough materials to build a rocket silo, plus enough items for building rocket parts for a few launches (plus a stack or two of all basic production items, belts, bots, solar panels etc).

I then landed myself, and then manually dropped the landing pad (it doesn't need power), and set up a delivery filter to start dropping my stuff, including a bunch of bots etc.

I set the ship/platform to just go back and forth automatically, wait a while at each planet to pickup, drop off.
Quillithe Oct 29, 2024 @ 6:36am 
Originally posted by eX_ploit:
You can set up hundreds of them easily from one electromagnetic plant. One substation can be surrounded by 80 accumulators. That takes less space than steam engines. There is no downtime if you have enough accumulators.
I mean yes, but I was just describing how I intentionally landed naked.

No hundreds of accumulators, no electromagnetic plant, barely any iron plates until steady power.

So in context steam power was far better to start. Besides you have the fuel and ice in excess for a while, why not.
Last edited by Quillithe; Oct 29, 2024 @ 7:01am
Quillithe Oct 29, 2024 @ 7:38am 
Anyway the real power of accumulators isn't making blocks, it's that if you use a substation grid as you should they go in every single 2x2 hole in your factory with no infrastructure need for maximum power/space
Chuck Oct 29, 2024 @ 3:51pm 
Originally posted by Boothy:
Why did you not build a landing pad back at your main base and just ship it over....
I shouldve. I didnt know what to expect so i kinda didnt come prepared. I was mostly worried about surviving the trip, which i did, the ship just didnt really survive the trip back. I mean it did but in bad shape. I had to remotely make the things to repair it on nauvis. When i go to vulcanus next ill be better prepared but all i wanted from fulgora was recyclers so I could get into quality more. I thought it would be a quick on and off trip just to unlock them, and i didnt realize they have to be crafted on fulgora as well.
eX_ploit Oct 29, 2024 @ 7:52pm 
Originally posted by Quillithe:
Originally posted by eX_ploit:
You can set up hundreds of them easily from one electromagnetic plant. One substation can be surrounded by 80 accumulators. That takes less space than steam engines. There is no downtime if you have enough accumulators.
I mean yes, but I was just describing how I intentionally landed naked.

No hundreds of accumulators, no electromagnetic plant, barely any iron plates until steady power.

So in context steam power was far better to start. Besides you have the fuel and ice in excess for a while, why not.

I also landed on fulgora naked. Electromagnetic plant is the thing that you unlock on fulgora. You mine a lot of batteries there from which accumulators are made.
Quillithe Oct 29, 2024 @ 9:44pm 
Originally posted by eX_ploit:
Originally posted by Quillithe:
I mean yes, but I was just describing how I intentionally landed naked.

No hundreds of accumulators, no electromagnetic plant, barely any iron plates until steady power.

So in context steam power was far better to start. Besides you have the fuel and ice in excess for a while, why not.

I also landed on fulgora naked. Electromagnetic plant is the thing that you unlock on fulgora. You mine a lot of batteries there from which accumulators are made.
Yes I'm aware. But good luck building an electromagnetic plant or mining a lot of batteries without power.

You switch over to accumulators once you get set up but early on, again, accumulators are much much less power per iron plate than just making a boiler or two and some steam turbines and hand throwing in a stack of worthless ice and fuel to power your mining, sorting, and automatic accumulator production.


Later on boilers are a lot worse of course, water is pretty useful and limited and they aren't great for getting power across the oil ocean - you could technically do it but...

I kinda feel like each new planet has two good power sources, one immediately and one once you get basic production going that's amazing.

For the first three it's steam/ lightning, steam/ heating tower and solar/steam
Last edited by Quillithe; Oct 29, 2024 @ 10:09pm
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Date Posted: Oct 28, 2024 @ 3:29pm
Posts: 15