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You did figure it out yourself already but all three planets have ways to get basic resources needed to progress, even if it might initially look like jumping through hoops.
Finished up fulgora from scratch to science and rockets.
It was pretty fun turning gear wheels into iron plates for accumulators at first, and then getting more iron for a steam engine.
And then slowly building up from there - nice thing is you get so many finished components.
Probably gleba next.
Personally it's kinda nice this way, it makes you start small and learn the quirks right away
Accumulators are better once you can set up hundreds of them but constant power is nice
But yes, once you can mass-produce accumulators and substations, power mostly becomes a non-issue on Fulgora (and that's intended as well).
You don't need a landing platform to get resource from orbit, you can send them manually (shift+click in platform inventory if memory serve) and they will lend near the spawn point (the game will put a notification so you can find them).
The landing platform is only needed if you want to move the landing point of resources or automate it.
My first trip out (after doing a test remote flight), I filled the ship/platform with a landing pad, enough materials to build a rocket silo, plus enough items for building rocket parts for a few launches (plus a stack or two of all basic production items, belts, bots, solar panels etc).
I then landed myself, and then manually dropped the landing pad (it doesn't need power), and set up a delivery filter to start dropping my stuff, including a bunch of bots etc.
I set the ship/platform to just go back and forth automatically, wait a while at each planet to pickup, drop off.
No hundreds of accumulators, no electromagnetic plant, barely any iron plates until steady power.
So in context steam power was far better to start. Besides you have the fuel and ice in excess for a while, why not.
I also landed on fulgora naked. Electromagnetic plant is the thing that you unlock on fulgora. You mine a lot of batteries there from which accumulators are made.
You switch over to accumulators once you get set up but early on, again, accumulators are much much less power per iron plate than just making a boiler or two and some steam turbines and hand throwing in a stack of worthless ice and fuel to power your mining, sorting, and automatic accumulator production.
Later on boilers are a lot worse of course, water is pretty useful and limited and they aren't great for getting power across the oil ocean - you could technically do it but...
I kinda feel like each new planet has two good power sources, one immediately and one once you get basic production going that's amazing.
For the first three it's steam/ lightning, steam/ heating tower and solar/steam