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The planet you landed on is able to be gotten off of with having brought no supplies with you. The more the better of course, but only the tech you learned to get there, and that you learn there, are need besides what the planet can provide.
The way out is, indeed, building and launching another rocket. That is possible, as just said. That does not mean it will be easy if you have nothing. I understand that Gleba is the worst to attempt a 'nothing' restart, yet even that is possible. Be advised, however, that once you've mastered the three early planets, that going to Aquilo is not the same. Leaving there is not possible if you don't bring some of what you need. In game terms, you can soft-lock on Aquilo.
Sending down small quantities might be possible by only placing a few things in what are called by some, and therefore probably have the same placement, auto-trash slots. I think they are called drop slots, but whatever. What's there is supposed to be sent down to somewhere. That somewhere is usually close to, but not necessarily exactly at, the spot you first landed - the spawn point for that planet. Also the place you return to if you die there, or in space before getting somewhere else.
If you cannot actually split things for the drop, does it matter? To make the rocket to get gone, every thing you can get from the platform is something you don't have to make while getting a new rocket built. If the Nauvis base gets destroyed while you're gone, this could become Second Home.
Good luck and happy building.