Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
So it is in general not advised to switch over to Space Age on an already completed save file. Though if you only got up to blue science it's probably fine.
I dont think we will build so much, just a couple of hours.
If you remove Space Age, even if you keep Elevated Rails and Quality enabled, the recipes return to the original Factorio recipes, and the Rocket Silo will again require yellow and purple science. Old recipes and ratios return as well.
Factorio without Space Age is a great game, but if you intend to play Space Age, I would advise you make a different save for Space Age, as the early game balance is very different, and you will likely have significantly more pollution impacting biters on Nauvis if you use a non-Space Age map compared to if you started a Space Age map. That's aside from needing to fix your base to account for changes in recipes in ratios. I think you'll be fine for red and green science, but I would be hesitant to do anything large scale with oil, and I would definitely not touch yellow and purple science. (There is also an achievement for not using yellow or purple science until you've used one of the new Space Age sciences. Something to keep in mind if you decide to play vanilla Factorio, but also plan to move into Space Age.