Factorio

Factorio

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Can you be stuck on a planet?
Me and my friend dropped on Fulgora. We brought everything except the space rocket thingy which can fly you back to space platform so we loaded our previous save.
Does Fulgora and other planets have enough resources to return back to space platform without resources from Nauvius? What if space platform gets destroyed? It seems like there is a way to soft-lock the game, or at least spend another 20 hours rebuilding everything from scratch and sending water from space to just leave the planet if you come unprepared.
Last edited by Fartin' Futa King; Oct 22, 2024 @ 5:52pm
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Showing 1-15 of 33 comments
Chindraba Oct 22, 2024 @ 5:53pm 
You can soft-lock on Aquilo, the ice planet. All others, even if difficult, you can land there and forget to bring anything and still launch a new rocket.

You do bring the technology with you from Nauvis, so you cannot actually start the game on one of the three, but you can get there from Nauvis and still get back.
MechBFP Oct 22, 2024 @ 5:59pm 
Originally posted by Chindraba:
You can soft-lock on Aquilo, the ice planet. All others, even if difficult, you can land there and forget to bring anything and still launch a new rocket.

You do bring the technology with you from Nauvis, so you cannot actually start the game on one of the three, but you can get there from Nauvis and still get back.

You can technically soft lock yourself on Navius. The question is, is soft locking something that can actually happen without dedicated effort?
Ishimuro Oct 22, 2024 @ 5:59pm 
You can escape the vulcane without water? I jumped to it second and couldnt get 2/3 needed materials for the rocket launch...at least i could request stuff via spacetaxi
Siv Dec 6, 2024 @ 4:18pm 
Originally posted by Ishimuro:
You can escape the vulcane without water? I jumped to it second and couldnt get 2/3 needed materials for the rocket launch...at least i could request stuff via spacetaxi

You can generate water through simple coal liquefaction (which just needs sulfuric acid from the geysers and calcite, and gives you steam) and then steam condensation.
RiO Dec 6, 2024 @ 4:24pm 
Originally posted by Siv:
Originally posted by Ishimuro:
You can escape the vulcane without water? I jumped to it second and couldnt get 2/3 needed materials for the rocket launch...at least i could request stuff via spacetaxi

You can generate water through simple coal liquefaction (which just needs sulfuric acid from the geysers and calcite, and gives you steam) and then steam condensation.

That's not the simple coal liquefaction recipe.
That's the acid neutralization recipe.
But otherwise correct.
GunRunner89X Dec 6, 2024 @ 4:30pm 
Originally posted by MechBFP:
Originally posted by Chindraba:
You can soft-lock on Aquilo, the ice planet. All others, even if difficult, you can land there and forget to bring anything and still launch a new rocket.

You do bring the technology with you from Nauvis, so you cannot actually start the game on one of the three, but you can get there from Nauvis and still get back.

You can technically soft lock yourself on Navius. The question is, is soft locking something that can actually happen without dedicated effort?
How exactly can you softlock on Nauvis?
Chindraba Dec 6, 2024 @ 4:43pm 
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Originally posted by GunRunner89X:
Originally posted by MechBFP:

You can technically soft lock yourself on Navius. The question is, is soft locking something that can actually happen without dedicated effort?
How exactly can you softlock on Nauvis?

Not quite sure what, if anything they had in mind. I think this plan might work.

Before having Mech armor, find a big lake, larger than roboport construction coverage from shore to center. Build a landfill bridge with roboport and power out to the center. Deconstruct any existing tanks and spidertrons. Stand on the island. Use robots to remove the landfill around the engineer, down to one tile of landfill under the engineer. Continue removing all support structure and landfill until the spot you're standing on is well out of roboport range. Have the robots deconstruct the power source. Issue sufficient random build/deconstruct order to exhaust the power reserves in all roboports and have all robots waiting to recharge to finish a task.

Brag to the world about how stupid you can be.
GunRunner89X Dec 6, 2024 @ 4:48pm 
Originally posted by Chindraba:
Originally posted by GunRunner89X:
How exactly can you softlock on Nauvis?

Not quite sure what, if anything they had in mind. I think this plan might work.

Before having Mech armor, find a big lake, larger than roboport construction coverage from shore to center. Build a landfill bridge with roboport and power out to the center. Deconstruct any existing tanks and spidertrons. Stand on the island. Use robots to remove the landfill around the engineer, down to one tile of landfill under the engineer. Continue removing all support structure and landfill until the spot you're standing on is well out of roboport range. Have the robots deconstruct the power source. Issue sufficient random build/deconstruct order to exhaust the power reserves in all roboports and have all robots waiting to recharge to finish a task.

Brag to the world about how stupid you can be.
So stranded on an island essentially... even if said island is only a 1x1 tile. Well to be fair, I think that would be an impressive feat if someone achieved it by mistake!
Originally posted by Chindraba:
Brag to the world
Thus, seablock was born
GAMING_Alligator Dec 6, 2024 @ 5:19pm 
You can always just reload the autosave the game makes when you leave for another planet if things go too badly wrong. Aside from that, as long as you have a reasonable logistics network on Nauvis, you can build yourself another space platform remotely and send it on a rescue mission. You do know you're not limited to one, right?

But even if you for some reason can't do that (in which case, you've learnt a valuable lesson about the need for automation), my understanding is Fulgora, Vulcanus, and even Gleba all have the necessary resources to work your way up from hammering rocks to building a space silo and rocket parts, if you either forgot, or chose not, to bring things along to "bootstrap" your new factory.

It's only when you get to Aquilo, that you better make sure that you're able to get back.
Last edited by GAMING_Alligator; Dec 6, 2024 @ 5:24pm
Chindraba Dec 6, 2024 @ 5:31pm 
Originally posted by GAMING_Alligator:
You can always just reload the autosave the game makes when you leave for another planet if things go too badly wrong. Aside from that, as long as you have a reasonable logistics network on Nauvis, you can build yourself another space platform remotely and send it on a rescue mission. You do know you're not limited to one, right?

But even if you for some reason can't do that (in which case, you've learnt a valuable lesson about the need for automation), my understanding is Fulgora, Vulcanus, and even Gleba all have the necessary resources to work your way up from hammering rocks to building a space silo and rocket parts, if you either forgot, or chose not, to bring things along to "bootstrap" your new factory.

It's only when you get to Aquilo, that you better make sure that you're able to get back.

I've not tested it, and intend not to try, but the promise of the devs is that you can land on the three with the engineer and no support and still continue the game. I suppose, as my example idea suggests, that a softlock is possible to create, but not accidentally. Aquilo, however, has been warned to require imported supplies to make it work at all.

Iirc preventing softlock is why they added the ability to 'Flinstone' the trains. Getting stuck on elevated rails without fuel and the inability to exit the train could lead to a softlock.
Last edited by Chindraba; Dec 6, 2024 @ 5:33pm
Mansen Dec 7, 2024 @ 1:39am 
Originally posted by Ishimuro:
You can escape the vulcane without water? I jumped to it second and couldnt get 2/3 needed materials for the rocket launch...at least i could request stuff via spacetaxi

You're basically starting from scratch, but with a new gameplay loop. You have everything you need in the starting zone to get you into space (Though you'll definitely need to clear out one worm area with gun turrets and piercing ammo spam to get to that first tungsten patch)

Iron, Copper, Steel? Lava. Infinite.
Power? Sulphuric acid fields, infinite (and creates all of your oils as well as water and steam power electricity needs)
Before I left for my first planet (Vulcanus), I did plenty of reading, and it was immediately clear that you have to take all the components with you to build at least the first silo and a rocket.
Mansen Dec 7, 2024 @ 2:12am 
You don't NEED to, but it definitely helps speed things along. I wouldn't recommend doing it on your first playthrough, just to get a feeling for how the mechanics work for each planet.

There's something special going from picking at rocks all over again on Vulcanus to having a thriving molten metal industry spitting out more material than I could do on Nauvis without hours and hours of expanding.
captainamaziiing Dec 7, 2024 @ 2:27am 
I like the teleporter mod. I tried a blind SA playthrough and my platform got wrecked on the way to Vulcanus so no flying back. I dropped to the planet and was dismayed to find out I would have to start from scratch. But to get basic resources on Vulcanus you need a foundry to process the lava for automation, and you need lube to make a foundry. But to make lube you need a functioning coal refractor to process into oil then lube, and you are going to have to bang rocks to get the resources to build any of that because you don't have a foundry yet. Oh yeah, and to build a tungsten miner you also need a foundry. But to build a foundry you need tungsten.

Thankfully I had a teleporter in my pocket (don't leave home without a few), and it works across planets. I would have shelved the game if it meant starting from scratch on Vulcanus.

If you don't read ahead (or watch how to videos), it's almost a soft lock on Vulcanus. There is no way to predict the asteroids wrecking your platform, and it's not a tenable game loop to hand mine enough resources to get all the way to a working, automated tungsten miner and foundry.
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Date Posted: Oct 22, 2024 @ 5:49pm
Posts: 33