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You can run the "/evolution" console command (does not disable achievements), it will give you the evolution factor for each planet as well as what the contribution percentage is from each factor (time, pollution and spawners killed).
Which is why of the first three other 'inner' planets next to Nauvis, Gleba should always go last. It gives you the most time to prepare worry-free and ensure steady metals, circuits, and modules production via Vulcanus and Fulgora before 'the clock starts ticking' on Gleba.
I think the tidbit from @Rio explains you case, more accurately. Sending the platform, maybe doing the initial drop, caused the "map" to be generated for Gleba. Once the map was alive, the clock started. It remained a black screen, however, until the engineer arrived because there was nothing to cancel the fog of war, so there was nothing to show. Once the engineer arrived the normal area of the map exposed by the in-suit radar (for lack of a better term) made that part of the map visible, and exposed more as you explored the planet.