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Even more so if you are at the stage where you are getting the infinite technologies.
What's so weird about filling the platform with other items (including stone in this case) on its trip back towards aquillo?
So in this specific case: grab concrete on Fulgora (where it is a waste product) and drop it on Aquilo. Launching rockets is pretty much free at some point.
which is all well and good so the factory grows, but might as well open up some more options as well.
Here is hope for 2.1
How many of us would love to just build a huge platform and drop down things whenever we need it? Just a giant mobile platform that has everything you need instead of having to import tons of ♥♥♥♥ or build a new mall on each planet just so you can access the special thing you need to move on to the next place, "buT tHatT wiLl DesTroy tHe GamE BaLaNce" says the person who put logistics chests behind space science.
It's a single player game, not an mmo, not matter what you do i will NEVER ever make the first set of armor, nor will i ever use a burner inserter and many other things.
Spidertron would've made a great probe to drop from you ship to scout out things but now you can't even make it until way later making it practically useless because why would you bother when mech armor has a jetpack?
Making stone from asteroids does seem like it should be an obvious thing to do, but by the time you get to aquilo, making a couple 1000 concrete slabs elsewhere and shipping them in isn't hard to do, so it's not really needed. Would be nice to have the option though, sure.
Maybe I'm remembering wrong then. I thought red and blue chests became available at the same time.
I guess by that point, in the new game I started for Space Age, I'd become so desperate for logistics, that my memory was playing tricks on me about the previous version.
Except it feels like a lot more work to get a platform built and dropping science down than it does to make a few hundred yellow science which you can have already automated at that point. It just seems like an arbitrary change to lengthen the time you are stuck on nauvis.
iirc, any bot tech would unlock reds but blues were 4/500 yellow science? Don't forget that unlocking the silo itself is 1000 science and building it is 200 blue chips so when you finish sending the minimum required to build a space platform...is it really cheaper? or better?
Well, it was to be expected anyway, in vanilla space science was to be used in infinite research only, now it had to be more useful. A lot of researches previously available with only yellow and purple are now gated behind new sciences. Again, only to be expected.