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Because the loop you suggest will have the heat exchangers convert 100 water into 1000 steam, and then the steam condensation will turn 1000 steam into 90 water, so you are losing water with this process.
If you're trying to void water, producing power with steam turbines (or even steam engines to be wasteful) is probably an easier and more useful solution.
convert 100 water into 1000 steam, and then the steam condensation will turn 1000 steam into 90 water
Thank you for your help
You can then convert ice to water in a chemical plant.
Melt ice.
So you get 10 units of steam per unit of water.
If you look at the recipe for "Steam condensation", the "Ingredients" are 1.0k steam and the "Products" are 90 water.
You could also mouse over a building that has the recipe set, and the tooltips will show you the per-second production and consumption rates just like the heat exchanger (although the presentation is different).
And note that the recipe does not allow productivity modules, so you can't get extra outputs from the recipe that way.
Tip:
Take scrap onto a belt, flanked on both sides by recyclers.
Output onto the 'outside' run two belts further down and join them at the end with a splitter.
Then for each item which can be gotten from scrap, branch off a dedicated splitter for that item. Put some chests there to collect the output. Next item; branch off to the opposite side.
Next item branch of to the original side. etc. etc.
All the overflow? Combine it back onto a belt that you carry all the way back to the top of the recyler array, and use a splitter to merge it back into the input with priority -- i.e. prefer re-recyled material over fresh scrap.
Done.
Make those chests bot chests and pull into your logistics what you need.
Anything you don't, eventually automatically recycles down to nothing.
Naturally, holmium ore is the one thing you don't recycle back in, but rather have the whole thing block on. (If you ever manage to land in the unique situation where you have a holmium surplus.)