Factorio

Factorio

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lnleo Dec 1, 2024 @ 12:02pm
Asteroid targeting
Is there a way to have the turret target the closest asteroid rather than randomly assign a target with its range? i hate it when there's a huge ass asteroid almost hitting my ship yet the stupid turret picks a asteroid further away
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Showing 1-10 of 10 comments
Hurkyl Dec 1, 2024 @ 12:27pm 
Not that I know of. But you can layer the defenses, so turrets that are further back can't shoot far-away asteroids.
Fel Dec 1, 2024 @ 12:31pm 
They should pick the closest target, but they don't change target until it is destroyed/kill.
You could pulse a signal to enable/disable some of the turrets (just for a single tick) on a timer or use target filters to "reset" the targetting and cause them to target the closest ones.

Alternatively, you could take that as a hint that you are not dealing enough damage to asteroids, this is rather common when you start to go beyond the first set of planets, towards Aquilo and beyond it.
lnleo Dec 1, 2024 @ 12:48pm 
Originally posted by Hurkyl:
Not that I know of. But you can layer the defenses, so turrets that are further back can't shoot far-away asteroids.
i suppose i should have put in Huge asteroid is the problem not regular asteroids. needs railgun to kill it and cant really layer them since they kill everything in front of the turret.
lnleo Dec 1, 2024 @ 12:52pm 
Originally posted by Fel:
They should pick the closest target, but they don't change target until it is destroyed/kill.
You could pulse a signal to enable/disable some of the turrets (just for a single tick) on a timer or use target filters to "reset" the targetting and cause them to target the closest ones.

Alternatively, you could take that as a hint that you are not dealing enough damage to asteroids, this is rather common when you start to go beyond the first set of planets, towards Aquilo and beyond it.
im promethium farming, when there are 5+ huge asteroids coming at you it becomes a problem...i suppose i can always build more railgun...
Fel Dec 1, 2024 @ 12:55pm 
You can set filters in the turrets to tell them what to shoot at, railguns should probably be set to only shoot at "big" and "huge" variants (or possibly only "huge" depending on your setup), ignoring the medium and small ones that can be left to gun turrets for example.
lnleo Dec 1, 2024 @ 1:12pm 
Originally posted by Fel:
You can set filters in the turrets to tell them what to shoot at, railguns should probably be set to only shoot at "big" and "huge" variants (or possibly only "huge" depending on your setup), ignoring the medium and small ones that can be left to gun turrets for example.
i ignore everything but huge for the railgun...the issue is when you get 5-6+ huge asteroid coming in one area (mostly the corner of the ship) they they work fine...until they dont and i lose everything on that ship because the turret decided that it would rather shoot the asteroid further away rather than the closer one...I have 3 railgun at the corner...i guess i should double up and see...
DaBa Dec 1, 2024 @ 1:14pm 
Originally posted by lnleo:
Originally posted by Fel:
You can set filters in the turrets to tell them what to shoot at, railguns should probably be set to only shoot at "big" and "huge" variants (or possibly only "huge" depending on your setup), ignoring the medium and small ones that can be left to gun turrets for example.
i ignore everything but huge for the railgun...the issue is when you get 5-6+ huge asteroid coming in one area (mostly the corner of the ship) they they work fine...until they dont and i lose everything on that ship because the turret decided that it would rather shoot the asteroid further away rather than the closer one...I have 3 railgun at the corner...i guess i should double up and see...

More railguns sounds like the answer. Get as many as you can in the front.
Lordly Cinder Dec 1, 2024 @ 6:25pm 
Originally posted by Hurkyl:
Not that I know of. But you can layer the defenses, so turrets that are further back can't shoot far-away asteroids.

This is the way. I expanded my ship and left what was the first ring of turrets and that worked out beautifully.
lnleo Dec 1, 2024 @ 7:37pm 
more railgun is the answer, still a bit close sometime with huge asteroids
knighttemplar1960 Dec 1, 2024 @ 10:21pm 
You could slow the platform down.....
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Date Posted: Dec 1, 2024 @ 12:02pm
Posts: 10