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or you can setup a sushi belt, no drone required.
Wdym "I don't have enough time to experiment"? The whole point of factory building is experimenting to find out how it works. )
Also if you are using belts, unless you can PERFECTLY balance the output of everything to every destination, you have to over produce otherwise some machines will get starved.
Personally I went the sushi route. I have 2 belts of sushi split into 2 for mash/slime and crack/bioflux, and just move these from one factory to the next and loop it. I'll use bots when I haven't figured out how to do deal with a specific resource yet, just to keep things working. The system only needs to filter spoilage out with splitters at one point, and I leave some spoilage in the loop so I can use it in some of the processes.
You can absolutely get away with using bots for everything if all you want is some agricultural science and you don't need much of it.
thats not hard most produktion runs on nutirents on gleba so the power should be way more then enough.
little tip if you get rocketfuel automatet you can switch the reaktor with the heating tower
i also use sushi belts one with gelle/mash and one with bioflux/nutrients.
and ♥♥♥♥♥♥♥ everything is set with max conditions so nothing is overproduced.
yes this goes back to the farm i only harvest waht i need.
Or you just expect spoils everywhere and include that factor in your design. Both ways work.
Powerwise Gleba is not too bad actually. The biolabs don't need power, only nutrients. So you need to only power your rocket silo and the inserters. I manage to power everything purely with solar panels despite these only providing 50% of the energy compared to Nauvis. If you chose a design which will produce a lot of spoilage you can use that to create a power by burning it in a heater as well.