Factorio

Factorio

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Freeman Nov 8, 2024 @ 2:17pm
Fulgora, why does my electricity keep going out?
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Now and then the accumulators go red, have I not got enough of them or something, or do I not have enough lightning conductors? I havent really used them before so maybe not understanding how they work properly, only just started on Fulgora
Last edited by Freeman; Nov 8, 2024 @ 2:18pm
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Showing 1-12 of 12 comments
hypadao Nov 8, 2024 @ 2:30pm 
the graph of your accumulator charge is more useful. If you’re not reaching max charge, it is a problem with your lightning conductors (consider making higher-quality ones). If you are losing electricity too quickly, then it is a capacitors issue, (make quality capacitor).
Last edited by hypadao; Nov 8, 2024 @ 2:30pm
Fel Nov 8, 2024 @ 2:36pm 
They "go red" when they have no power.

With so few details it's hard to tell the exact cause, but it is probably not enough accumulators, not enough lightning conductors (perhaps too close to each others to all work properly), or possibly both.
Freeman Nov 8, 2024 @ 2:42pm 
Originally posted by Fel:
They "go red" when they have no power.

With so few details it's hard to tell the exact cause, but it is probably not enough accumulators, not enough lightning conductors (perhaps too close to each others to all work properly), or possibly both.

i have 45 accumulators and put down 4 rods pretty close together around the accumulators, is this a ♥♥♥♥ setup? I have no idea what I'm doing atm just winging it
Hurkyl Nov 8, 2024 @ 2:49pm 
AFAIK, the rods don't produce electricity: the lightning strikes do. So long as you have coverage where the lightning strikes, you get the energy.

So you need to place lightning rods for coverage of area, not for quantity of rods.
Fel Nov 8, 2024 @ 2:52pm 
The basic idea is that lightning rods and collectors protect an area around them from lightning.
Any lightning that falls in that area strikes them instead, generating a short burst of power.

If you have many lightning rods/collectors protecting the same area, only one will get the strike, the others will just serve as decoration (and protect a small area beyond what the others protect).

What you want is to space them out so they protect a larger area, generating power from the strikes on a wider area as well (so generating more power as well).
slothrop Nov 8, 2024 @ 2:56pm 
You want your rods to be reasonably far apart, so their zones overlap, but they also uniquely cover more total space. And you will need way way more than 45 accumulators, especially at normal quality. 100s per large island if you are running non stop at scale
argrond Nov 8, 2024 @ 3:06pm 
I do not have exact numbers, but I'd follow dev's advice and "build many-many accumulators to collect more electricity."
On my main (still temporary) base on Fulgora I have ~30 lightning collectors and ~1700 accumulators. Which is enough to supply my mini-base for ~100MW. The problem is, Fulgora is a set of separated land pieces, and you won't be able to transfer electricity between since distances are too long (with quality electricity poles maybe you can, or wait until Auqilo tech is researched). So, to build a base, find the biggest piece of land first, since everything except mining outposts will be residing there.
One more thing - since only Fulgora contains holmium for producing quality modules 3, I'd not be me of 2 days ago and started to work on quality lines right from the start. It's very beneficial in a long run.
Last edited by argrond; Nov 8, 2024 @ 3:20pm
Entropy Nov 8, 2024 @ 5:13pm 
Electromagnectic plant (especially when recipe is set to electro science pack) takes a lot of power so use efficiency modules (instead of productivity module) everywhere until you handle your electricity problem. Also put lots of accumulators especially higher quality ones.

Also do not waste your <ice to water> to produce steam-boiler basic electricity. Ice is not that much unless you import it from your space platform.
Last edited by Entropy; Nov 8, 2024 @ 5:14pm
Boikinov Nov 8, 2024 @ 8:44pm 
I have 400+ Uncommon and 100+ Rare Accumulators and still got black out from time to time
And you told me you only have 45 Accumulators?
Ozone Nov 9, 2024 @ 3:22am 
45 accumulators is far from enough.

Be aware that the lightning storms are only at night; which means you have to run on accumulators during the whole day. You will need a ton of accumulators, eventually rare quality ones.

Also use efficiency modules to reduce your energy consumption.
Last edited by Ozone; Nov 9, 2024 @ 3:23am
Use the tons of solid fuel, and all the ice that recycling and a space platform can give you.
Inserters can be turned off until the accumulators don't have enough charge.
Aestrea Nov 9, 2024 @ 4:17am 
Barely consumed like 10MW/s by the time the rocket silo was shipping electromagnetic research off the planet, just have to use beacons and efficiency to keep the power usage down. No reason not to just put down more accumulators as batteries are free and the quality ones are even better. Only thing that might hold you back is not putting quality modules on the recyclers when processing the scrap and using common buildings.
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Date Posted: Nov 8, 2024 @ 2:17pm
Posts: 12