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Hm interesting, I find the base planning really fun so it's good to hear that's a big focus, but yeah I wouldn't say my grasp on the base game is "firm" lol. Thanks!
That being said... It's easier to get out to space with the expansion than it is without... you just need to prep in advance for space... and you have a manual save system that you can always reload to a certain point.
fun.
If you're on the fence about buying it though I would wait until you reach blue science, and if you like the game still it might be worth it to consider DLC.
I've never really understood the fascination with trains. I've had countless playthroughs to setting off the rocket and never, ever used a train system!
I do tend to get to the rocket, set it off and then restart as the fun for me in the game is the setting up from scratch to launch rather than expand as big as possible and launch multiple rockets. Maybe I've just never got to the point that I am needing to go far enough to use trains.
Put like 20 hours into it and you'll understand.
Start off with bidirectional trains, move to using multiple trains in the same system (still bidirectional though, as if you're starting out in Trainsport Tycoon Deluxe) then move on to single direction trains with wide turns and far more complex networks.
Wrap it up with the newly added interrupts and wildcards.
Otherwise, you're missing out on one of the best tools this game has to offer.
I meant it more as, "Hey, if you learn how fluids, signals, and trains work in this game, you can handle the DLC."
If you plan to do that, then at the time you launch your first rocket you should know enough to explore space. At least if you didn't rush or skipped important game mechanics (e.g. drones).
Anyway game is giving you enough time to learn and as always you solve problems by steps. It's not trying to be hard, it's trying to entertain you and give you new slightly unique experience. Gleba can be frustrating by entartaining you with time limit and 3 big pentapods stomping your crops, but for the most part it's pretty chill and unhurried.