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- The lab doesn't care if for example it's red bottle is rare and the green normal. The red one will just get used up slower.
I put quality modules in all the science assemblers after realizing just how good this is. No extra power drain from the modules, and the rarity doubling, tripling etc. the science potions effect is super.
Uncommon science packs are basically an extra one and rare and above are going to be far too rare to make much difference.
Also you can't use speed beacons
Now quality on things where you can research productivity anyway like quality miners and using that to make productivity science...
The possibilities are really endless with the new mechanics
The one possible place where mass quality science could be worth it is something like offworld science since it's more compact. Uncommon ag science spoils slower too, if you can find a way to make enough uncommon bioflux for it.
Actually bioflux spoils slow so you maybe could make ALL your bioflux right there and ship it around elsewhere if it's not uncommon.