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All of that will give you 30 or more minutes away from Nauvis with few worries.
On Vulcanus, you can unlock the artillery and automate getting rid of the nests that get created closer as well.
For example, clearing a wide area to beyond your pollution cloud, finding choke points to build a full enclosure (still beyond the reach of your pollution), complete with defenses and automated deliveries for ammo, repair packs and such.
Until the pollution goes beyond that wall, nothing should launch real attacks, only some rare unlucky expansion groups would run into your defenses (and get shred to pieces without being about to do anything to it).
Even "basic" red ammo gun turrets and flamethrower turrets can defend against big bitters without issues if you don't neglect military technologies that increase damage.
In fact, even behemoth bitters struggle against such defenses, and if you further increase your ammo to uranium then nothing will even get close to the walls.
In Space age, you also have access to quality, meaning that you could get ammo of higher quality that does more damage (higher base damage also means more from technologies that increase the damage).
There are also specific ways to set your defenses that can make tthem even harder to breach, dragon teeth is one of them (the defenses shown are definitely overkill in most cases) since walls are immune to fire damage:
https://steamcommunity.com/sharedfiles/filedetails/?id=1988040905
https://steamcommunity.com/sharedfiles/filedetails/?id=3361277505
I can still drive, but it's kind of "blind" .. I don't think it updates with biter positions.. roboports probably make more visible? but covering the entire area I need to patrol would suck..