Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Another alternative is just research to upgrade your damage enough to handle everything with basic ammo gun turrets (for the 3 first planets at least).
You'll want 20+ gun turrets being fed by two ammo production factories and two electric furnaces. Just one of each is probably not going to be safe long-term unless you head back to Nauvis before you exhaust your ammo supplies.
Avoid lasers unless you've gotten a nuclear reactor going on the platform, and even then they should be a last line of defense for if/when you run low on ammo.
I've kept the platform rather small with some higher quality gun turrets further inside in case of emergency but they never activate.
Anyways, the small and medium asteroids don't have a fixed component to physical resistance, so yellow ammunition is most resource efficient -- you just have to pump enough of it into the asteroid. Damage and speed upgrades help, as does quality.
Two or more layers of turrets help too. Don't forget you can chain turrets: you can place an inserter to transfer bullets from one turret to another. This makes it somewhat easier to supply a wall of turrets multiple rows deep.
My first test of interplanetary travel had a one-row deep wall. I was unhappy with performance so I constructed a second row (I had the spare resources on board; otherwise I would have turned around and went home to do it), and that was enough with my ship design and tech level.
Asteroid attacks are not very frequent when you're not thrusting. It is possible to collect and process enough asteroids so that you're making more ammunition than you're spending.
(It's possible when you're travelling fast too, but you need a lot more production capability and I'm not sure how feasible it is early on)
--------
Another option is to plan for a round trip. Pack enough firearm magazines to get your platform to the other planet, drop you off, and then travel back home to park in Nauvis orbit, where it can peacefully resupply on its own or with shipments from the planet below. Then when you're ready to leave, have the platform make the round trip again to pick you up.
Asteroids have 90% laser resistance.
https://steamusercontent-a.akamaihd.net/ugc/19797001875379760/983FA27724297D654FF923B42CAD7DBA56FE3CEB/