Factorio

Factorio

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Anyone know of current auto mall that also uses fluids built in?
I will make own factories as I go. But id like to find a blueprint that auto crafts every item including fluid based ones. I tried a few i found on own but couldnt figure out the fluid part. Some spoke about pipe spaghetti which i have no idea how to do.

Dont need one that makes 1,000s per second. But a decent number is fine.

Also with built in storage area be good. Have one making requested nonfluid items now. But it wont stop making items that request is filled "Requester boxes". So have to keep adding storage buffers and its getting bit large.
Última alteração por dragonsphotoworks; 3 nov. 2024 às 20:03
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dragonsphotoworks 4 nov. 2024 às 22:45 
https://steamcommunity.com/sharedfiles/filedetails/?id=3360479918
As can see the red passive providers on a second roboport section so not connected. The mall is connected to the blue requesters and they are full. I have storage boxes in area and as can see requests full but mall going nutts making items lol
Lyra 5 nov. 2024 às 10:18 
Originalmente postado por dragonsphotoworks:
Originalmente postado por Lyra:
This does not require the use of combinators, which is where the real complexity of circuits comes into play. I'm not much good with those myself.

When you connect a circuit wire to a chest, it will put signals on that wire that represent each item in the chest, and the value of those signals will be equal to the count of those items.

When you connect a circuit wire to an inserter, it lets you read the hand contents (unimportant for this), or set an enabled/disabled condition for the inserter - turn it on or off. You can set that to "Engine units less than or equal to 50", and so long as the chest it is wired to has 50 or fewer engine units, the inserter will be able to place more inside. When there are 50 or more engine units within, the inserter will be disabled, and so the assembler will stop producing them.

You can do something very similar with oil cracking, as well: if you wire a pump to a fluid tank, you can read the contents of the tank to only pump fluid towards the cracking setup when the tank is becoming too full.
Oh that would work for my old factory setup. But using this automall it changes what item it makes every few minutes. So wouldnt work too well.
Ah, I assumed that you meant a blueprint of a mall with a dedicated assembler per item. I did not realize this was about a design that changes recipe.
dragonsphotoworks 5 nov. 2024 às 22:00 
Originalmente postado por Lyra:
Originalmente postado por dragonsphotoworks:
Oh that would work for my old factory setup. But using this automall it changes what item it makes every few minutes. So wouldnt work too well.
Ah, I assumed that you meant a blueprint of a mall with a dedicated assembler per item. I did not realize this was about a design that changes recipe.
No poroblem. I was asking about a automall. Where 1 or more assemblers makes all the recipies.
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Postado a: 3 nov. 2024 às 19:58
Comentários: 18