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https://wiki.factorio.com/Tutorial:Circuit_network_cookbook#Latches
It is a somewhat advanced use of circuit network, so not the best thing to dive into if you are not already somewhat familiar with the combinators and such.
You don't need a complicated network, you just need a single decider combinator. Connect it's input with output(important! this feedback loop we need), connect input to the fluid tank, and output to the pump. The condition should be:
[green signal] > 0 AND [tank fluid] < "full" OR [tank fluid] <= "empty"
The output is
[green signal] = 1
Pump's enabled condition is of course, [green signal] > 0
Thank you!! I've been meaning of making something like this for gleba stuff to reduce spoilage, but the old way felt too convoluted. this method seems simple enough and incredibly useful!
The output is
[green signal] = 1
Once the tank is empty, the second half of the OR would be true, so green signal would become 1.
Because the output and input are supposed to be linked together, the "green signal" part of the condition would also be 1, and until the tank is full the second part of the AND condition would be true as well, meaning that it would continue to output green signal to 1 until the tank is full.
At that point, the green signal would become 0 again, until the tank becomes empty.
Wait until you start tapping into the potential of processing the red and green wire separately.
Stuff like a signal filter is trivial now.
Set up a decider with:
Want to do a sushi belt with limits per item?
Takes one decider and one constant combinator. Set up the decider with: