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You won’t regret it it’s a great planet
Designing a factory block that achieves "fruit goes in, bioflux comes out" was much more satisfying than just having a recipe that does it. And I like the new logistics elements that require attention, like having to keep a heartbeat running if you otherwise shut the factory off (e.g. to keep a pentapod egg in reserve) or the complexity in restarting the factory automatically.
In addition, you can bring everything to Gleba from Nauvis. I never produced things like electric engines on other planets.
I put down a 450MW nuclear plant there (tons of water available) and bring in fuel (and other misc supplies) with a space train to keep everything running.
The trick with Gleba is you have to get past the factorio idea of stockpiling. You just produce continuously from a couple of trees and there are no worries. Don't even need to make fancy belt setups, just a couple of bot mini-processing areas to handle everything
it wont probably be Nerfed. Most of this outcry is from people that played Factorio but didnt learn a thing from it. Main thing for Gleba is JIT production so that you should focus on constant flow of things. It forces you to stop stockpiling things. You either leave noob phase and put knowledge to use or just complain cause game got harder(if it was easy there would be complain about DLC that it is too easy and cash grab)