Factorio

Factorio

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luma2k Nov 2, 2024 @ 6:29am
Gleba killed my motivation to advance in the DLC. Yours too?
I dont like the complexity of the DLC and after several hours on Gleba (my second visited planed after Vulcanos), Gleba completely killed my motivation to advance further in the DLC. Whoever designed Gleba should be fired. Who the ♥♥♥♥ thought this is fun? I doubt the majority of Factorio enthusiasts like the design choices of Gleba. I loved the base game so much, I am so sad :steamsad: :sob_boy: Maybe I simply got too old for complex games...

Am I in the minority with this oppinion? :d3_distract: :steamsad:
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Showing 1-8 of 8 comments
BlueRock Nov 2, 2024 @ 6:52am 
When I first saw videos of Factorio with swarms of bots and belts running everywhere, my initial thoughts were that the game looked like an almost impossibly complicated challenge. And that is exactly why I picked it up and is now why I am looking forward to a new challenge. (I am just now finishing up on my first planet Vulcanus) Maybe I'll do Fulgora now second, lol.
Hydro Nov 2, 2024 @ 7:14am 
I don’t want to spoil you but go to fulgora.
You won’t regret it it’s a great planet
Hurkyl Nov 2, 2024 @ 7:19am 
Gleba was my favorite of the middle three. I'm keen on self-balancing factories and enjoyed the puzzle of building a self-sustaining system. My only real complaints are the lack of visual contrast between tile types, making it difficult to discern where you can build things.

Designing a factory block that achieves "fruit goes in, bioflux comes out" was much more satisfying than just having a recipe that does it. And I like the new logistics elements that require attention, like having to keep a heartbeat running if you otherwise shut the factory off (e.g. to keep a pentapod egg in reserve) or the complexity in restarting the factory automatically.
Last edited by Hurkyl; Nov 2, 2024 @ 7:20am
Zaflis Nov 2, 2024 @ 7:26am 
As all new planets, you can go for the easy route and automate everything with logistics robots. Gleba is no exception, and actually makes handling spoilage easy. Just output it all into active provider chests, and then elsewhere you use spoilage in steam boilers and to produce some extra nutrients with assemblers. Main nutrient production is bioflux though, but if it's not used as ingredient but machine fuel then it's fine to use the less duration nutrient.

In addition, you can bring everything to Gleba from Nauvis. I never produced things like electric engines on other planets.
Last edited by Zaflis; Nov 2, 2024 @ 7:27am
Mad Gnome Nov 2, 2024 @ 7:34am 
It's really not that bad, just a bit of work to remove spoilage to be processed with provider chests and some bots.
I put down a 450MW nuclear plant there (tons of water available) and bring in fuel (and other misc supplies) with a space train to keep everything running.

The trick with Gleba is you have to get past the factorio idea of stockpiling. You just produce continuously from a couple of trees and there are no worries. Don't even need to make fancy belt setups, just a couple of bot mini-processing areas to handle everything
DaBa Nov 2, 2024 @ 7:40am 
Seem like Gleba is the next filter for players, just like chemical science was in base game for newbies. You either have what it takes to figure it out or you drop-off because the complexity is too much.
Necronium Nov 2, 2024 @ 7:51am 
Originally posted by - EMPTY -:
Seeing all those posts about how gleba bad, too hard, too tedious etc etc. I hope its not nerfed before i land on this planet.
Base game is addicting but in the end its just braindead moving ressources from a to b.
Only kovarex builds added a bit of complexity but that's not enough at all for a factory game imo.
Hope they keep this path and bring more and more puzzle challenge like this.

it wont probably be Nerfed. Most of this outcry is from people that played Factorio but didnt learn a thing from it. Main thing for Gleba is JIT production so that you should focus on constant flow of things. It forces you to stop stockpiling things. You either leave noob phase and put knowledge to use or just complain cause game got harder(if it was easy there would be complain about DLC that it is too easy and cash grab)
Awac Nov 2, 2024 @ 7:53am 
Gleba is not as hard as it appears, but you have to "unlearn" your normal factorio thinking. Also hint, there is a reason you learn the heating tower tech on gleba.
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Date Posted: Nov 2, 2024 @ 6:29am
Posts: 8