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Also, you really should not still be doing anything at your defensive walls manually at 0.84 evolution. Get those bots faster.
I recommend having a decent nuclear reactor first. With all that you might need a "wall of china" as i call it, around your unpolluted areas, so that biters wont "colonise" around your base anymore.
One more thing, to be optimal you might want to have bots to repairs those automatically, especially if you go off-planet.
Use construction robots with repair packs and replacement parts to automatically repair the damage. For distant outposts, use a special support train to bring in repair ressources (this may require some circuit logic to be efficient).
Later, build Artillery, and all your problems will be solved.
The game is easy before 0.90 evolution.
It gets pretty hard at 1.00.
Now of course, it also depends on your game settings.
Deathworld is a lot harsher than the default.
Heck on normal settings you can completely refuse to build a wall and just live next to the biters if you spam efficiency modules and now you can even plant trees too.
Also, uranium ammo turrets.
Now I'm making a wall of tanks full of laser defenses as the dumbest wall possible.
Put exoskeletons on it and use non-explosive ammo and you can drive by at high speed and snipe the spawners.