Factorio

Factorio

View Stats:
Atomic bomb "too big" to fit in a rocket? How?
I can carry hundreds of them in stacks of 10 on my person and fire them rapidly from a man-portable rocket launcher. How are these "too big" to fit in an orbital rocket payload? If I can fit 10 artillery shells or 5 whole artillery cannons, I can fit these.

And don't say "it's too broken", I can still ship all the components and assemble them on my planet of choice without even needing an assembling machine. So long as that's possible, all it does it slows down the end result and makes it annoying from a gameplay perspective. Please just enable them to be shipped. The lifeforms of this solar system needs some atomic justice handed out.
< >
Showing 16-20 of 20 comments
Chindraba Nov 1, 2024 @ 4:47pm 
Originally posted by Sum Ting Wong:
Originally posted by Chindraba:
The Ministry of Isotopes in cooperation with the Intergalactic Guild of Engineers has promulgated the regulation of atomic material and products on space-going vessels.
HERESY! The God-Emperor's justice must be meted out to the wretched Xenos!

IANAL, and certainly not expert in the Ministry of Isotopes regs and rules. Still, I don't recall any prohibitions on the shipping of components, only the tube-ready missiles themselves. Justice can still be meted,




Personally I think it's a conspiracy between the guild and the ministry. That particular rule means that an engineer has to be there to get the process set up for combining the components. If the ministry hadn't made that rule any rando could land on a planet and make justice without the engineers doing any work (or getting any remuneration).
spyke2009 Nov 1, 2024 @ 5:58pm 
I was more thinking of making a nuclear payload for my rocket turret batteries on my space platform for very late game... Then again, you SHOULD be making your ammo on the platform anyways imho.
Mr.Hatty Nov 1, 2024 @ 6:09pm 
Originally posted by Scipione:
they already stated that the rocket payloads are not meant to be realistic (which would be absurd in a game where you can pack hundrets of assemblers in your pocket anyway), but they based those on balancing
rocket payloads are not meant to be realistic. Me trying to ship rocket silo lol.
Last edited by Mr.Hatty; Nov 1, 2024 @ 6:10pm
Sum Ting Wong Nov 5, 2024 @ 5:50pm 
For reference if anyone is interested, it takes 4 well placed nukes to kill a Large Demolisher. 5-8 if you slightly miss a few dead centre hits to the head. With an Arachnotron on planet, I no longer even need to divert from my intended destination as I do a drive by broadside.

Considering the issues I had using physical damage on Medium Demolishers, it's just easier to use my existing launch facilities and Uranium production on Nauvis on my spare space platforms to ship a few hundred U-235 to Vulcanus every time I need to kill a Large Demolisher than... Whatever it is you're "supposed" to do for Large Demolishers.
Last edited by Sum Ting Wong; Nov 5, 2024 @ 5:58pm
Garatgh Deloi Nov 5, 2024 @ 7:23pm 
Originally posted by Simon:
How am I supposed to deliver controlled democracy now??

While you can't deliver the finished product, you can deliver the components and manufacture controlled democracy on site.
< >
Showing 16-20 of 20 comments
Per page: 1530 50

Date Posted: Nov 1, 2024 @ 3:54am
Posts: 20