Factorio

Factorio

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Any info about upcoming expansion introducing additional achievements?
The one thing I hate THE MOST, is when game add new achievements long after release, screwing up people with 100%. Its 9000 times more disturbing when this achieves are also locked by a non-free DLC.

I hope Factorio won't go this route...
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Showing 1-15 of 22 comments
midnight Mar 30, 2024 @ 8:36am 
As far as I know they didn't mention anything about achievements so far. However, it's up to you to just ignore them, if that day comes ;)
Chindraba Mar 30, 2024 @ 10:11am 
There is a dual situation here. The expansion will contain a mod, Space Age, which makes significant changes to the tech progression and will make some of the base-game achievements ridiculously easy, and others impossible. The mod will also have two known achievement, and presumably many more.

The expansion's release will also coincide with an update to version 2.0 of the base game. This update is free and applies to the games currently owned and played the same as an update from 1.1.94 to 1.1.101. At least 90% of the QoL improvements will be included in this update. There is some rearranging of the tech tree and I. personally, expect that as a whole the current achievements will become a bit easier - as a whole even if some might be a bit harder. There are, so far, no new, or changed, achievements mentioned for the base-game, and the global achievement board should remain unchanged, and still valid.

For those who do purchase the expansion pack and load the Space Age mod there will be the two new achievements. There will presumably also be several others, including a new "victory" condition as launching a rocket will be 20x cheaper and happen much sooner in the mod than in the base game. It has not been released yet, but I anticipate that the achievements from the Space Age expansion mod will have their own global board on Steam and achievements earned in that will not be reflected on the existing global board.

My current project is to be one of those with 100%, all in one run. If successful I intend to repeat the same game; map settings, blueprints and game progress, in the 2.0 version of the existing game, and then a third run in the expansion game without the Space Age mod. I want to compare my impression of how much easier it really is. Of course, each repeat run will make it seem slightly easier just from having done it already, but I think I'll be able to tell the difference between practice and the game actually being easier. My skills are probably not good enough to get 100% in the mod, so I'll not attempt 100% in it, though I will play it some and will surely get some of the early achievements. Then I will know, for sure, how they are reported on Steam.
Ferox_Stormdragon Mar 30, 2024 @ 12:46pm 
achievements are meaningless
Zaflis Mar 30, 2024 @ 7:13pm 
Originally posted by Chindraba:
There is a dual situation here. The expansion will contain a mod, Space Age, which ...
That is moot point, "base" is a mod too that activates vanilla Factorio features. You can actually disable it too if you want to make a real overhaul mod. The devs can use them for achievements internally how they like.
Chindraba Mar 30, 2024 @ 7:32pm 
Originally posted by Zaflis:
Originally posted by Chindraba:
There is a dual situation here. The expansion will contain a mod, Space Age, which ...
That is moot point, "base" is a mod too that activates vanilla Factorio features. You can actually disable it too if you want to make a real overhaul mod. The devs can use them for achievements internally how they like.

Well, as a pure fact, you are correct. Near as I can tell anyway. I've heard it mentioned in many places that the "base" mod can be disabled. I have never seen it done and have no proof that it is true, but the theory does exist and seems sound. I'm not a major mod player so I can easily have missed the one overhaul mod which does disable the "base" mod.

Aside from that theory, however, what might happen with achievements in the Space Age mod vs. vanilla is a much narrower set of likely options. Most likely they will arrange for a separate list of achievements on Steam, and disable some, perhaps as much as half, of the vanilla achievements when Space Age is loaded, while adding as many, or more, which are not available in vanilla. Since the Space Age mod is an internal mod, as are the other 3 mods in the expansion pack none of them will outright disable Steam achievements.

This is all, of course, relative to the OP's concerns, not whatever is technically, or even theoretically possible.

Still. for the "points" you can claim "technically correct" if it warms your heart.
ScienceDiscoverer Mar 31, 2024 @ 1:15am 
Originally posted by Zaflis:
This is all, of course, relative to the OP's concerns, not whatever is technically, or even theoretically possible.

So, you think the Space Age achievements will be off Steam list? Like, currently, mods also can have in-game achievements alongside the base game achieves?
Last edited by ScienceDiscoverer; Mar 31, 2024 @ 1:15am
Chindraba Mar 31, 2024 @ 1:59am 
Originally posted by ScienceDiscoverer:
Originally posted by Zaflis:
This is all, of course, relative to the OP's concerns, not whatever is technically, or even theoretically possible.

So, you think the Space Age achievements will be off Steam list? Like, currently, mods also can have in-game achievements alongside the base game achieves?

Interesting; my quote and someone else's handle. What I think is that SA will have it's own set of achievements, none of which will show in the current achievement list on Steam, just like any other mod's achievements don't show, even when they are the same ones from vanilla. I also think that, unlike other mods, SA will have an official list of achievements on Steam, with personal and global tracking with percentages just like the original list. So I will be able to compare my SA achievements to all the other SA players, as long as other non-WUBE mods are not loaded, just like I can now compare my progress against other players in vanilla.

I don't know if that settles the OP's fears or confirms them, but it's the way I predict things will go.

This is all based, however, on about 98% speculation. The only things I have confirmed is that there are two new achievements described so far and that, per one of the devs, "The official wube mods will be treated as "base" == vanilla in terms of achievements etc" How all that will work on the Steam boards is my projections.
ScienceDiscoverer Mar 31, 2024 @ 6:26am 
Originally posted by Chindraba:
Originally posted by ScienceDiscoverer:

So, you think the Space Age achievements will be off Steam list? Like, currently, mods also can have in-game achievements alongside the base game achieves?

Interesting; my quote and someone else's handle. What I think is that SA will have it's own set of achievements, none of which will show in the current achievement list on Steam, just like any other mod's achievements don't show, even when they are the same ones from vanilla. I also think that, unlike other mods, SA will have an official list of achievements on Steam, with personal and global tracking with percentages just like the original list. So I will be able to compare my SA achievements to all the other SA players, as long as other non-WUBE mods are not loaded, just like I can now compare my progress against other players in vanilla.

I don't know if that settles the OP's fears or confirms them, but it's the way I predict things will go.

This is all based, however, on about 98% speculation. The only things I have confirmed is that there are two new achievements described so far and that, per one of the devs, "The official wube mods will be treated as "base" == vanilla in terms of achievements etc" How all that will work on the Steam boards is my projections.

Hmm this is kinda sad, because I know for certain that Steam does not have any features that separate DLC achievements from base game. Like, for example, happened with XCOM2. DLCs came out and achievements was just dumped into the vanilla list, making it impossible to obtain 100% without buying DLCs.
Chindraba Mar 31, 2024 @ 6:37am 
Originally posted by ScienceDiscoverer:
Hmm this is kinda sad, because I know for certain that Steam does not have any features that separate DLC achievements from base game. Like, for example, happened with XCOM2. DLCs came out and achievements was just dumped into the vanilla list, making it impossible to obtain 100% without buying DLCs.

I'll vote "sucks" as well. If they don't find a fix I probably won't get 100% on the game after 2.0 either. I will own the expansion, but I already know that it's going to be over my skill level. I think I can 100% the current game, but not Space Age. The two known achievements I could get, since they're really just a grind type thing, no skill involved. Just like the 20 M circuit one.

Perhaps, with a bit of luck, since the expansion pack will also include a new program, a new binary file, it will be treated like a new game for Steam. I can hope anyway. Either that or the OP's worst fears are true.
Twisted Mar 31, 2024 @ 5:35pm 
I hope they do add more. The most fun I has was getting all the achievements.
ScienceDiscoverer Oct 23, 2024 @ 11:15pm 
Well, well, well... Look what we got in here... Factorio went THE WORST possible route with the achievements. From 100% to 43%. And there is achievements FROM PAID DLC, so you can't even physically get 100% now, without buying it.

This is cancer of gaming. I'm uninstalling factorio and never playing it again.
Shurenai Oct 23, 2024 @ 11:28pm 
Originally posted by ScienceDiscoverer:
Well, well, well... Look what we got in here... Factorio went THE WORST possible route with the achievements. From 100% to 43%. And there is achievements FROM PAID DLC, so you can't even physically get 100% now, without buying it.

This is cancer of gaming. I'm uninstalling factorio and never playing it again.
:conwayheadscratch: I mean, You do you dude. I can understand that stance when it comes to companies that do nickle n dime dlc, where they put out a new $10 dlc every 2-3 months and by the time they stop adding content 99% of the achievements are from paid dlc and it's like $600 worth of dlc...

But for a company that put a lot of blood sweat and tears into a title polishing it up and refining it after it's 1.0 release, for free, and only one dlc which itself had a similar or greater level of care taken to create it... I just don't see it myself. Seems overtly obsessed with the achievement number...and not with the enjoyment of the game itself. And if you genuinely enjoyed the game itself, Why would you not then get the single expansive dlc?

:conwayshrug: Goodbye, I guess?
Caramel_Clown Oct 23, 2024 @ 11:37pm 
Why exactly do you care about achievements again? ♥♥♥♥ is irrelevant.
Budmind Oct 23, 2024 @ 11:41pm 
Originally posted by ScienceDiscoverer:
Well, well, well... Look what we got in here... Factorio went THE WORST possible route with the achievements. From 100% to 43%. And there is achievements FROM PAID DLC, so you can't even physically get 100% now, without buying it.

This is cancer of gaming. I'm uninstalling factorio and never playing it again.
sad to hear youre passing on hours of fun because of an arbitrary number in your steam achievements but you do you buddy. hope you find a game with many many achievements to hunt
Flocc Oct 24, 2024 @ 1:10am 
I'm pretty sure Valve is working on a feature to separate DLC achievements from the main game. Can't wait for this. :brotherfist:
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Date Posted: Mar 30, 2024 @ 8:19am
Posts: 22