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The game's price increased once since release, and both events are one-in-a-billion chance to happen.
According to this, it was cheaper previously
https://steamdb.info/app/427520/
It was cheaper, yes.
It never has been discounted.
How could that be possible, Sherlock? Think for a minute.
Hint: The info from posts #1 and #3.
If you never buy anything outside of a sale then give up on the game, otherwise you can purchase it whenever you feel like it.
More people buy a product when it's priced at "$60 but on sale every couple months for 50% off" than they are "$30 all day every day".
So not only is it more inconvenient/costly for customers, a lot of people get manipulated into being freer at spending their money.
So the marketing departments of big companies do this, and others follow suit. Steam even explicitly recommends to publishers to plan for what you want the sale price to be when you set a list price and gives companies a major reward for participating in sales, in the form of promoting the game for you.
Not all sales are purely formal like this, but this is the norm in the game industry. The sale does not represent a discount from what the company wanted to sell their game for. The sale price is the price they wanted to sell the game to you at. (of course, they're happy to take your money if you want to pay way extra outside of the sales period)
Steam sales are not the old school "We ordered too many copies of this game and the hype has waned, so we're having a clearance sale to clear out our remaining inventory and try to get some more money out of our investment before we have to dispose of it" that you saw back when you got games through physical copies sold in IRL stores.
I'll wait for a sale. Highly doubt they don't have one when their first dlc drops. It's a standard practice to reduce price of the base game when a major expansion hits
It's also standard practice to have sales at regular intervals after all, and they haven't done that either.
IMO, it's far, far, more likely Wube would just reduce the base price of the game than they would start putting it on sale.
Well, it's a lot older than that. It came out of early access four years ago.
And Kovarex was born even earlier, who could know for sure what age did he start imagining Factorio at? For the sake of completeness, I say we assume Factorio is 100 years old.
Jokes aside, we count release date as start date because that's the only reliable date we can go on. Otherwise, what is the start date? Early Access? Open test versions? First notepad file with ideas about the game? First time the name was mentioned? Birthdate of the author? Which one? None of those dates are useful at all.
We also don't date cars on their first prototype nor movies on the date they started filming.
To be honest, Factorio is the only product around which I saw the fascination about "let's date it more than it is!". And usually it's followed by "so, sale when?"
Not demos, not pre-orders, but early access and out-of-steam during development count as far as I am concerned.