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But ya that is not how factorio works. Or I would be SOL as well lol
The car turns left from its perspective, it doesn't run left on the screen when you hit left. If you hold left nothing happens; if you hold left and up, it goes in a circle. You're translating between what directions you're pushing and what the car is doing.
The problem with aiming toward the cursor is if I drive around a nest in a circle with the mouse cursor at the top of the screen, it only shoots when I'm below the nest, and doesn't shoot while I'm above it. I need to be in the right location for the mouse cursor to be on something to shoot, or I need to think about the direction I want the car to go, the direction I need to push to make the car go that direction, and the direction I want to move the mouse, at the same time, which is really hard to do.
It needs straight up auto target. There have been so many times I've been on foot and have wondered why my gun won't fire too, because the mouse aim thing is so unintuitive. Humans have four limbs, not six.
And you really don't want the gun to prioritize nests, because how would you defend yourself when you're actually getting run down and surrounded by the bugs?
Personally I find the mouse aim to be fairly intuitive. You aim generally in the direction you have your mouse in relation to the character. Would be much less intuitive if you aimed in the opposite direction from where you point your cursor.
Don't hit the nests with bullets, throw grenades at them, fire rockets at them, they soak bullets and get a big chunk of damage taken out by the explosives. The game gives you the tools to make it easier but you have to use them. Drop a few turrets nearby to soak the bugs but don't get caught in the trap of creeping the turrets forward. Draw a swarm to the turrets, double back and toss grenades at the spawners.
They'll start melting in no time.
That said, Were you aware there are actually two separate fire buttons? One targets tightly to the cursor position, the other has a much broader reach and will auto-swap between targets as needed, think they're C and Space by default?
It is auto-target. Whatever is nearest to your cursor is what gets shot. Driving can be a little awkward, but I honestly don't know how shooting could be any easier without some major drawback, like having zero choice of when it fires or what it prioritizes.
That said, I don't really use the car itself for fighting biter bases. Around the same time the car is available, you can also get poison capsules and defender bots. Zip in, drop some poison on the worms in the base, get out while they die. Having a few turrets nearby that you can retreat to isn't a bad idea. Once the worms are dead, go back with a few defender bots and clean up. I generally do that part on foot, letting the bots do the shooting and instead focus on moving the character. The poison capsules don't hurt nests or players in vehicles, but they will hurt you if you are on foot. Still, if it's a fairly large base a well-aimed poison capsule (or 2) could shut down part of the base while you clear out the rest.
I don't understand this argument, are you trying to play the game on a twister pad? If you are actually playing with four limbs then I can only applaud your efficiency and wonder if you're that efficient with your limb usage your factories must be on a whole other level from mine.
One hand on the keyboard and one on the mouse after that it's aim and not driving into rocks/trees/biters/trees/your structures/trees/random tiny water patches/trees/your friends and trees, should be simple.