Factorio

Factorio

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stankiem Mar 4, 2016 @ 12:34pm
co-op good for first time player??
I almost always play games with one of my friends. If both him and I got the game and wanted to play co-op as our first game is that a good idea? Or will it be boring / too easy / too hard?? Thanks guys!!

I guess what I'm asking is does the co-op game scale to multiple players or will it be bad??
Last edited by stankiem; Mar 4, 2016 @ 12:36pm
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Showing 1-9 of 9 comments
Warlord Mar 4, 2016 @ 12:37pm 
It'll be good. I'd recommend you try out the simple campaign as it exists, to get an idea on how to build stuff, where to place things, etc. Once it's done, do a co-op server and generate your own map. Have at it, see what you can build, how far, how fast, etc.

Since the campaign is minimal at this point, the entirety of the game ends up being your own randomly generated maps. And since co-op is exactly like single-player (with lag), it's better with others.
Last edited by Warlord; Mar 4, 2016 @ 12:38pm
stankiem Mar 4, 2016 @ 12:41pm 
Originally posted by Warlord:
Since the campaign is minimal at this point, the entirety of the game ends up being your own randomly generated maps. And since co-op is exactly like single-player (with lag), it's better with others.

Sorry I know very little about this game. What do you mean about the campaign and randomly generated maps? Are you suggesting we play the campaign together in co-op (is that even possible?) or just do "random / custom maps"? thanks much
Warlord Mar 4, 2016 @ 12:53pm 
The "campaign" is chosen from the main menu clicking "start campaign". It is a pre-made map with some factories and belts and other such random stuff placed down, has a bit of story (you crash landed on the planet), and a goal. It doesn't appear to be able to do multiplayer in it.

The majority of the games replayability is chosen fron "new game" at the main menu. You create a random, infinite size map with the settings for how much ore there is and biters etc chosen at creation. Then you can build and research and explore and expand to your hearts content. It's like... playing a game of minecraft. No real goal, just build a base and expand.

This second option can be started as a multiplayer server by choosing "multiplayer" from the main menu. You can even start a game as single player, save, then load THAT game in the multiplayer side of things.
WSM90 #5 Mar 4, 2016 @ 12:59pm 
Hay stankiem, if you like this genre and gametype, than get it. There are lots of people on reddit and stuff who needs to go to an addiction clinic in my opinion :D

Multiplayer works great, essentially the same as singleplayer.

You could experience some lags, as in any other game.
Keep in mind that the game is not finished yet and maybe needs some optimisation.
But there are a lot of people playing multiplayer together and i dont often hear problems.
They might be some, but not many :)

I absolutly recommend you guys this game. If you are unsure there is afaik still a demo you can download and test. Though no multiplayer in the demo :P

I hope i could help.

Have fun :)
stankiem Mar 4, 2016 @ 3:09pm 
Thank you both above!

I see some port forwarding is required etc... Is that always necessary? And is it necessary for both sides?

Can you still launch the ship to "end" the game in a custom game? Or is there any goal at all in a custom game?
Zefnoly Mar 4, 2016 @ 3:31pm 
Originally posted by Warlord:
Then you can build and research and explore and expand to your hearts content. It's like... playing a game of minecraft. No real goal,
There kinda is a goal. Make a rocket and send it. But of course you can continue after doing that expanding even more setting own goals? like send as many rockets as possible?
Zefnoly Mar 4, 2016 @ 3:34pm 
Originally posted by stankiem:
Thank you both above!

I see some port forwarding is required etc... Is that always necessary? And is it necessary for both sides?

Can you still launch the ship to "end" the game in a custom game? Or is there any goal at all in a custom game?
portforwarding is only necessary for the "host". i suggest trying to learn it. shouldn't be that hard as i was able to manage it while back when i did not know that much about computers. Most systems got guides on internet on how to portforward and Yes. Most games needs you to do it if you want to host a own game and they dont have inbuilt NAT systems going trough.

You could download shortcut softwares like evolve or hamachi but they delay your connections and can cause more lag than necessary.

When you first know how to open ports if possible with your internet provider system it will be easy cake. You dont need a degree in computer systems to do it :Khappy:
Last edited by Zefnoly; Mar 4, 2016 @ 3:35pm
wellingt Mar 4, 2016 @ 3:48pm 
add me on steam :P im looking for people to play this with. i showed several people in the past
Last edited by wellingt; Mar 4, 2016 @ 3:48pm
stankiem Mar 4, 2016 @ 6:53pm 
Originally posted by Zefnoly:
Originally posted by stankiem:
Thank you both above!

I see some port forwarding is required etc... Is that always necessary? And is it necessary for both sides?

Can you still launch the ship to "end" the game in a custom game? Or is there any goal at all in a custom game?
portforwarding is only necessary for the "host". i suggest trying to learn it. shouldn't be that hard as i was able to manage it while back when i did not know that much about computers. Most systems got guides on internet on how to portforward and Yes. Most games needs you to do it if you want to host a own game and they dont have inbuilt NAT systems going trough.

You could download shortcut softwares like evolve or hamachi but they delay your connections and can cause more lag than necessary.

When you first know how to open ports if possible with your internet provider system it will be easy cake. You dont need a degree in computer systems to do it :Khappy:

Thanks much Zefnoly! Very much appreciate your help, though I am a CCNA so it's no issue hehe ;), was just curious if it was necessary to do for both sides and in all situations. Glad it's only the host =) Thanks again
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Date Posted: Mar 4, 2016 @ 12:34pm
Posts: 9