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Fordítási probléma jelentése
My goal is to keep as much panels that half of there usage is necessary to start the charge of the accumulators. With that you have enough time to expand your whole factory without wory.
There are to many factors to make a precise statement.
However, having excess accumulators isn't a bad thing, as it can provide you with some extra time to react in the event of a power outage/shortage.
This is the post where the math is done, be careful.
(preface: I'm clarifying mainly for newer players. I don't want to imply like you are unaware of any of this or haven't considered it =) )
Something to keep in mind aside from the need to keep searching for coal is you can place solar arrays nearly anywhere. No need to transport coal to boilers or have water nearby and as a side effect it makes them easier to defend from attacks. I run a rather large base with approximately 10 robo ports, 80 or so bots, 3 full time refineries and numerous ore fields spread across 4 or so expansions totally on solar power with enough accumilators that they never drop below 50% charge before daybreak begins to recharge them.
This also allows you to easily expand by blueprints. No need to adjust supply lines to make sure new boilers are auto fed fuel. Just plunk down the blueprint and let the bots do the rest. Since it also lessens your pollution footprint it tends not to agitate the aliens as much (at least it seems that way, I havent fully tested it).
If I'm working on an expansion away from the main base (and in many cases away from a near by water supply) and have a need for more power production just drop a solar array blueprint I've created with a nearby roboport and let them do the work while I continue building the expansion. It does not even require you to run power from the main facility if you build it without the bots. Just show up, build the array then the expansion. This also allows expansions to run independently of the main facility regardless of location.
In the end however its just a choice. Building a solar array does need quite an investment in resources to get up and running. I chose to run on solar exclusively since space and resources are not really an issue on any of the maps I've played so far. If that were not the case I would certainly be relying on steam engines.
One other important thing to keep in mind is that only 70% of the solar panels power will be available for use by your factory so each can only give you an effective power of 42 kW.
So if you place down 50 panels and 42 accumulators for example you'll have 2,1 MW to play around with.