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By assigning different factions via console commands you are enemies.
Scroll up to the top of the screen
Click Guides
Click Useful Console Commands / Debug Keys
With that said, it seems like the server lags when you hit space. Anyone else notice this? Makes it tough to rely on killing things. Is it because I set the latency to high? When I set it to 30, it lags other players. What should it be set to to support local US players?
EasyPvP mod[forums.factorio.com]
Adds a UI that allows players to create forces (teams) in Factorio, and to switch between them whenever they want.
Each force has their own research progress and turrets will attack players from other forces. It is not possible to interact with buildings from an enemy force, except destroying them.
Yes, we are mods, not devs. All devs have a [Developer] next to their name.
"Dedicated/Headless server
This article contains content on features that are included in 0.12.X, an "experimental release" of the game that is not considered as "stable release" by the developers yet.
As of Factorio version 0.12.0 onwards, a dedicated (or headless) server can be started using the '--start-server' command line option."
https://wiki.factorio.com/index.php?title=Multiplayer#Dedicated.2FHeadless_server
by the way we have one. ^^
But the Servers have No Passwords or something...