安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
You mine ores, transform them into plates, and craft increasingly complex chains of items and machines (including research items to unlock more tech).
The demo takes you along with the basic tutorial on all of the basic gameplay elements, including how to automate mining, smelting and crafting as well as electricity and research, you can look up videos on youtube about the later parts of the game if you want but it really is just the same thing, with increasingly longer crafting chains and a bigger demand on resources with the same basic gameplay as the core.
Basically, if going through the demo didn't hook you in, it probably means that this type of puzzle/management game isn't what you are looking for.
My main problem with the demo (aside from some stuff that wasn't clear) was that there was no actual play mode. The game is already a drastically reduced subset of the full game. I think of no better enticement than to let me actually play like I would in the full game. After a few days of mastering the basics on a couple of small maps I'd probably be more sold than I am right now.
In short, the demo is a stale bite of something more. After many instances of games that didn't live up to their demos, I'd like to see the demo updated and opened up a little bit so I can do more than play a tutorial level.
EDIT: I had mentioned a bug with the inserters. I didn't realize at the time that they were designed to only put a few items into target machines instead of filling them.
It's in EA and all that.
But the game (v.0.17.50) is solid. I've more than 1200 hours invested.
I can understand you being catious, I know the feeling of money used on crap EA-titles that never got completed.
Slap it on you wishlist and come back to a (hopefully) better demo when v.1.0 arrives.
Might take a while though :)
Already done. In fact, I've had the demo sitting there waiting for a bit. I'm also watching DireWolf20's (slightly dated) Let's Play to see more. But the demo hasn't updated since 2017. Back before Steam, the App store, and all that a good demo is what sold the game. For some of us, it still does.
I recently bought Stellaris for the promised story building immersion and found that the social/diplomatic interaction system was at least 20 years behind the times. Before that, I bought Ark and found it was too unstable to play for more than an hour. Fortunately I was able to get them both at discount, but even that still stung when they fell flat.
I can't help but think that shareware demos were the way to do it. Even if you were only mildly interested you got a free low-end game and tell your friends (who would be excellent candidates for buying it). Sadly, Apple and friends worked hard at disrupting that model.
I'm glad the Factorio devs haven't cashed in and gone home. They have an idea of what the released game should be and they're continuing to work on it. I look forward to the day when I can join the ranks of their customers. Until then, they have my appreciation and support.
It's sad that demos are so rare nowadays, but I think they are perfect for games like this.
Factorio is pretty unique given the campaign is really a tutorial mostly, while the meat is in Freeplay mode. However, even in the demo/campaign you can continue playing in a level you've finished, even though the map size and what you can build are limited.
Obviously it makes you want to have that freedom, but doesn't that mean you want to purchase the game? And if freeplay was available in the demo, it would require a time limit or something which might mean it's over before you even have electricity.
I played the demo for many hours before purchasing, even though I loved it I wasn't sure about the price or difficulty. I still haven't finished because I start over a lot (early game is most fun) but the demo is a good taste of the game as a whole.
Click, 10 seconds, Connection failed...
https://factorio.com/download-demo