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My tip? If you learned about Main Bus, FORGET about it. And if you haven't, then avoid it for the time being. Part of the fun of the game is to learn the game by yourself and figuring stuff out.
I had around 200 hours in the game before I even looked on the forums or watched a video.
It's a multiplayer game.
I'm starting a new 1.0 game. Care to join me? :)
just adding my agreement to these posts - it really is a great feeling that many of us still remember when we first figured out a better way to do something - like the first time we got green science properly automated, or the first time we got some trains delivering ore to the smelters, or got oil processing sorted, or the first large scale base that was pumping out blue science really quickly etc - and even now i hesitate to watch the awesome factorio YT creators (including our esteemed moderator), because i still feel i have more to discover about the best ways to build things, and i know that i can discover it through experimenting, and want to feel that feeling of doing it myself
as an example i use a smelter setup that i saw someone else use once, and it's a really good one, and similar to what i had done before, and likely i would have worked it out eventually - but now every time i use it i think "i didn't come up with this" and it does kind of sting a little - i know it seems silly but i think that just reflects the power of the urge to create and discover that factorio tends to drive in people - and to learn through failure as well :-)
but however you choose to learn and to play - i wish you the best of fun! :-)
But I later turned to YT and videos and guides to learn more, I then learned of Blueprints and added a lot of them (most by KatherineOfSky - Thanks) bit by bit to my game and learned how they functioned.
As time went on I was able to modify those Blueprints and improve them, I soon then moved onto using some of Bob's Mods and completely remade the Blueprints into a new and improved version of the originals due to new/different recipes, along with creating some of my own Blueprints and so on.
I would suggest taking whichever path you feel will be most enjoyable for you.
I learnt of the game and purchased it after watching a few of your "Let's Play" videos.
That led me towards trying to utilise a Main Bus (badly at first!). The concept of the 'Mall' I got from those videos too and tried to poorly emulate them with my own designs.
Some stuff I did just copy though, like the typical way of setting up an oil refinery with the triple layered pipe outputs.
I honestly don't think it took that much away from the game. Actually implementing what you see if half the struggle!
Satisfactory I also checked out your "Let's Play" series, though I didn't get as far into it before I bought it and decided to try things out for myself.
That game does focus more on exploration and discovery, so i think it's definitely more important for that game than this one to experience it yourself.
Why did you never tell me !!
j/k
I learnt most of the stuff myself by trial and error and when I had a couple of solid hours (never checked how many and I dare not make a guess as I started watching YT's at 0.17 and I've been playing since .12 or something) under my belt I started watching YT's like those from KoS and Nilaus who, by that point, did teach me a couple of tricks but nothing so drastic that it changed the way I play now.
That's funny coming from my favorite YT Reviewer\Teacher. I've been stuck in a stationary position for 3 years due to a botched operation. I play games a lot. I favor builder management games and Factorio fits the bill quite nicely. I appreciate all the replies, every one of them interesting. I never thought that the common tactic for learning would be to drop the YT videos. That's just what I am going to do.
I find it interesting that the people that play this type of game favor learning on their own, creative in nature I suppose. That's us!
I hope more players share their advice. Thanks!
That's amazing. This game must be the one I need if you can still be learning after 3k+ hours! I get bored easily and have purchased WAY TOO MANY games that get little attention, all because they bore me. Factorio is not one of those.
I was manually feeding furnaces all the way up to advanced circuits in my first factory because I had no idea how to get different products onto either side of a belt. I just never noticed the different behaviour of inserter arms or different belt feed behaviours and it was a complete mystery to me. I had experimented with a sushi train setup for my labs and it kept getting clogged and I just sort of put off further experiments. Eventually I looked up what is pretty much the standard smelting setup and now I can build it from memory, but learning about how it achieves 2 products on 1 belt still helps me whenever I want to build something new.
It sort of comes down to what is most fun for you when you're playing. For some things I've never looked up compact or streamlined builds because I'm happy figuring it out for myself and it works well enough. Also a lot of the game is optional - you don't need to mess with circuits and you can limit yourself to dedicated railways per train etc.
But if you're frustrated about some aspect of your factory and can't think of how to fix it, standing on the shoulders of giants ain't so bad.