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I expect at least the following to be installable on day 1
There's a pretty good chance there will be at least one mod to rename the quality levels and one mod to restore the RCU to the recipes it will be removed from. There's also been talk of one to rename the green planet, so far unnamed.
I'm almost on the same page. I will get the expansion and I will give SA a try. I've not used an overhaul mod, and had no plans to. The basic version of the game has been enough to keep me busy. I do, however, want to get the elevated rails, which won't be available outside the expansion, so I'll get the expansion. Having spent the money on it, I might as well at least try the space stuff. I do like the puzzles it offers, both limited space to build and expanded production. I just hope the production is not expanded so far as to make it more of a pain than a pleasure.
I've watched someone playing a couple overhauls and the extra stuff was at an insane level of complexity. Those mods are popular, so there is obviously folks who are "in to" that. I'm not one of them. SA has been claimed to be about double the content and about double the time to "finish" as the original. I might be happy with that, and I'll give it an honest chance. Even if I do complete SA to "victory" I doubt I'll play it much, instead returning to my vanilla version. But, after one time through, I might change my mind. Never know.
#iwantwhatiwantandonlywhatiwantandanyonewhosaysdifferentisevil
;-)
A bit off topic, but there's no mod so whatever, has anyone tried that train game made by a former wube dev, sweet transit I believe is the name?
i forget hearing that bit about it being a former Wube dev - but the game has been on my wishlist since i heard of it - haven't really been following it though
but transportation sims are sweet - and trains are the sweetest of them all :-)
EDIT: just checked and it's published by Team 17 which think i recall noting previously, because i was a fan back in the days of the original Alien Breed, and they did a pretty sweet 2D fighting game (possibly more than one), and a bunch of other cool games - but was for the Amiga that died - and their PC profile seems to be somewhat smaller since they used to do mainly arcade type games
anyway - game does look pretty sweet - still in Early Access - might check it out in the winter sale (didn't bother with this one since i got burned last year by Subnautica when they increased their discount from 50% to 67% between the 2 sales - literally 3 weeks apart - i am sure they were laughing all the way to the bank at the silly fools like me who couldn't imagine an indie dev pulling such a slimy move)
so anyway - i may check it out - but if you do first, please do report back ;-)
if only it had a demo.......
EDIT2: is in a bundle with a new game called RailGrade that also looks pretty interesting - much pricier though - and no demo....
i bought relatively few games this year after finally starting to buy games again just over a year ago after several years of just stopping for various reasons (mainly sales fatigue and massive distrust of publishers and even many developers)
but since i started again the games i have bought have been on average of much higher quality and given me much more playtime than many of the "popular" games that i bought during the sales previously
there are still a few that are more of a novelty or who's shine wears off quickly
but the two big ones this year were Planet Crafter in January, and Evospace in September
and last November was the first time i played Subnautica - and that was a revelation
and the best games i bought since i broke my drought were, in order from September 2022:
Rodina
Starship Evo
The Infected
The Outer Wilds
with an honourable mention for Oxygen Not Included - but after an initial enthusiastic dozen hours, and an intention to come back - it didn't pull me in so much after having found other games that grabbed me harder
i even had at least one Factorio binge in the middle there somewhere
and currently playing Fallout New Vegas off the back of a Fallout 4 relapse (FO4 being a game that shares the 2500+ hours level with Factorio, Skyrim and Space Engineers in my library - with Kerbal Space Program having a solid 5th place at 1000ish hours - and Project Zomboid working hard at 600+, and then games tail off quickly through the 300, 200, 100 marks across the next 10 or so)
anyway - definitely likely to pick up some stuff for me in the Winter Sale
but actually more excited to get Subnautica Below Zero as a gift for the person to whom i gifted the original last year - since they got totally hooked - so will be interested to see how they fare with the sequel
and personally i still have a lot of mileage to get out of my current library - plus Project Zomboid Build 42 is coming soon
i wonder how many more games i will have bought before Space Age lands
probably far fewer than i would have in the days before Factorio got me really thinking about discounts and value, and whether those barely played games were worth it even at a discount
and interestingly - previously i would have said yes - since i could have always gone back and played them
but when i started doing that a while back, that's when i started discovering all the scummy things publishers do when they acquire other company's games - or even do to their own back catalogue - and it has become that maybe a third of my library is games from publishers who's anti consumer actions mean i will likely never install their games again
so i am very much an indie kid these days - i want to play games made by people who love games and who want their customers to love their games - either self published or published by companies who behave like they at least see us as loyal customers, rather than fleshy money sacks
anyway - i hope you enjoyed that impromptu rant - i am trying to limit myself ;-)
EDIT: i forgot - Medieval Engineers got a new lease of life (its first really, since it was abandoned in a pretty broken state by the devs), with the Community Edition, made by modders but with full code access, which fixed the game breaking bugs and allowed me to finally play the vanilla game properly and then enjoy the amazing mod library (definitely one of the best there is due in part to the unusual scenario of the game being abandoned but with enough of an engine and a modding interface that the modders were left with an unchanging platform on which to mod for years, and they did some astounding things) - put 100+ hours onto the game that had previously only managed to give me a dozen or so - and much of that previous time ended with (and consisted of) game breaking bugs - so that was nice :-)