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There's also electric furnaces which have a similar philosophy.
it might also be interesting for you to check out the mods on either of these sites, as there are no biter mods too
also later on there's modules, which can reduce pollution/consumption by up to 80?%
https://forums.factorio.com/viewforum.php?f=14
http://www.factoriomods.com/
I left a suggestion for airfilters and indeed modules that reduce polution but as of right now they don't exist.
The red on my minimap is pollution:
http://steamcommunity.com/sharedfiles/filedetails/?id=650623470
This was informative to me https://www.youtube.com/watch?v=SqIqjXIfMk0
It was answered, but yeah pollution is represented by a red field on the minimap if you press shift or alt.
You can reduce pollution up to 80% for any thing with efficiency modules.
I think if there was anything you could build to absorb pollution, I think it'd be related to either plants or water. You could build a pollution collector early on that takes pollution and stores it, to be pumped into a nearly water source, but the trade-off would be that eventually the water would dry up, turning into land tiles, though it would take alot of pollution per tile, since lakes are so deep you can't move more than 1 tile into any body of water.
Though personally i wish there was just something to do with water, other than having it be just an obstacle. Like i dunno, water platforms, maybe aliens that only spawn in water, submarines maybe. would make playing of a heavily water-filled world more difficult/interesting.
Then again, I kinda wish in the endgame, there was a deep core drilling station you could build (would obviously be massive) which would provide resources beyond anything you could really find on the surface, it'd just take a while to become effective, as it'd bring mostly stone, produce absurd pollution, and gradually it'd start producing other resources over time, the amount and quality of the resources building over time.
Something that'd provide a nearly endless supply of resources, but would take like... 20 hours to become effective with just one of them. Probably would have built-in catwalks players could walk on to get through the building they'd be so huge.
Also even though there's like... ABSOLUTELY no pollution-producing energy genetators yet (I imagine one day there may just be a nuclear reactor building, fusion power isn't remotely pollutive in all honesty) Solar panels are a great alternative to steam power.
I see where you're coming from, but that's not what it does. efficiency modules reduce power consumption, not pollution.
https://wiki.factorio.com/index.php?title=Module
There's no way to reduce polution. Productivity modules actually increase pollution.
https://wiki.factorio.com/index.php?title=Pollution
Having a machine with a polution counter run actively produces that much polution per tick. Energy efficiency doesn't factor in. Just on or off whether or not it produces polution.
Turning them off stops polution. Reducing how much energy they use doesn't matter at all.
https://wiki.factorio.com/index.php?title=Pollution_Production
Right off the module wiki: "Modules are also able to control Pollution, as pollution depends also on Energy usage. So reducing a machines energy usage by 40% with a efficiency module 2 will also reduce its pollution by 40%. Beware as this also works vica versa! "
On the pollution wiki you provided: "Final pollution value is (pollution multiplier * energy usage multiplier * base pollution), meaning heavily boosted buildings are likely to account for most of the pollution produced in a factory. "
What's the energy usage multiplier used for then?
On the pollution production wiki page you provided, if something normally runs at 1KW and is spewing out 1pollution per second but you use less energy (such as an efficiency module), it will only use .2KW and only spew out .2pollution per second. That's the only thing I can see happening after reading the chart.
That also doesn't take into account that lower power requirements means less power generators, which often spew pollution too right?
Is there something horribly wrong with the wiki info?