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It had also been a highly requested feature for a long time because it allows for a much higher throughput in intersections when you use clover-style.
It's also going to make rails over water a whole lot more comfortable to build.
I also hope for a "hide elevated rails" button though.
Having bridges allows for more advanced and complicated junctions that have much higher throughput that anything constrained to a single plane can ever do. And I do know how to use chain signals and have made train heavy megabases and I have requested these kinds of bridges multiple times not because it makes junctions easier but because it allow more complex junctions.
And rejecting a fun game mechanic just because you think it is not realistic is the one of the worst decisions a game developer can make.
Don't get me wrong, distasting or disliking something is fine... but that argukentation does not track.
Besides, it's an optional component that was also the most asked for feature. So hundred thousands get their wish and you can disable it. So where is the problem?
Bridges are very expensive to build and maintain, and are built where's there's no other good option. So over terrain features that can't be filled, like rivers, sure. And in some places over roads (more in new construction) because car drivers just can't seem to stop hitting trains. But rail crossing rail, whether at grade or above, is pretty rare.
But maybe it's a US vs EU thing. I'm only familiar with US rail, and the game is after all not a US team.
Bridges are simpler. More throughput? Sure. But you can hit the UPS limit of the game already with a train-heavy megabase. But, yes, I get it, bridges make it easier to get high throughput.
Fair point, but since my argument was "I don't find it fun", well. But that's subjective, of course. Like I said, maybe I'm the only one who doesn't like this change.
I have been riding and seeing all kind of trains, freight/passenger/metro-public transit/other, that goes over bridges on relatively flat terrain, mountain terrain, urban environment, and body of water in real life.
I look forward to seeing all kinds of new rail blueprint books people develop after "Factorio 2.0" + "Space Age" comes out.
The trains don't even slow for the ridiculous 45 degree slopes.
"You can disable it" is a bit silly, as the devs point out about quality, Gamer-brain doesn't work that way. But, hey, you folks go build your rollercoasters, I'll still be annoyed with the whole idea.
Heck, why restrict it to one level of bridges? You need 3 planes to trivialize crossings, IIRC.
Those two sets only hinder each other when crossing on a single plane, the rest are all about connecting together in the first place and can be "solved" by taking a bit more space.
I do agree with "it's optional" not being a great argument forcing yourself to not use something that's clearly better feels off.
I mean, you can get most of the crafting done by hand unless it involves liquids, that doesn't really make assembling machines optional (an extreme example of course).
The ramps being way too short compared to what a train could realistically climb is something that is kind of required in games that don't aim for realism because the ramps would be a pain to use otherwise.
Not sure why you feel like it makes it a rollercoaster though.
Not that I care much personally, I think they look cool, but it's only useful for the very late game stuff and I usually don't play that far (#casual player). Note that dev mentioned elevated rails will be a separate mod you can toggle off.
Personally, I think it looks cool -- and trains on a bridge is not some magical thing, trains on bridges has been a thing since trains were invented.
Then don't buy the DLC, you know, the item that is full of *CHANGE*.
Also, troll harder.
Bridge - but for ships.
https://en.wikipedia.org/wiki/Magdeburg_Water_Bridge#/media/File:Magdeburg_Kanalbr%C3%BCcke_aerial_view_13.jpg
1. Trains don't even not fit in your pocket. En masse. Why appeal to realism in a game that is not supposed to be a sim?
2. I don't get this argument. What do you propose then? Again, the most asked for feature ever AND its optional. And you are angry at other people because they like something you don't and at the devs because you lack self control? Your irritation might be a bit misplaced here. From my perspective, it's your complaints that are silly and unreasonable.
3. The answer to that is in the FFF. And beside that... why not? "Because I do not like it" is not a very good argument. Neither is "because it's not realistic" as we explained.
As someone here very smartly pointed out, having opinion is one thing and no one minds, acting out based on these opinions is a whole different thing though.
actually, i wouldn't be surprised if this is just a new standard feature that just gets added to the base game with the update. I would think anything the update adds that would completely change the core game will be added for free.