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but no - massive Factorio fan (2000+ hours) - had Evospace on my wishlist for a while since it got recommended to me
and yesterday or today i noticed the price was incredibly cheap - and it just so happened i was feeling the need for a something that scratches 2 itches
see i have been playing some Planet Crafter of late - and i like the immersive 3D world and the progression
but if there is any factory or automation type stuff in it, it's not till the very late game (i believe there are drones)
so it's mainly building the various facilities that feed the terraforming progress and give you the new tech - with some toys to play with to make it easier to explore and manually collect the minerals to build the stuff to progress - rinse and repeat and try not to suffocate, starve or dehydrate (i always play on hardcore, hence why i haven't got to late game yet, plus i did a restart for a new version and deleted my game where i was pretty far in)
and not to take anything away from Planet Crafter - it is great - but while it scratches some immersive survival and progression itches - in a very pretty world - with some building
i still have my Factorio game on the go for some proper factory automation
and i still have Medieval Engineers Community Edition for some hardcore manual mining and modded mechanisms stuff
and i booted up Space Engineers for a bit - but that is also mainly focused on building ships and processing facilities - but still with manual mining and transporting
played a few minutes of Besiege - definitely some interesting stuff - but didn't grab me
and then i booted this one up today
and it is as i described
3D Factorio
manually mine a few bits and pieces to set up your first smelting rig - hand craft a few bits and pieces to do your first research - and then set up your first automated mining and smelting setup - then feed the smelted stuff into your assemblers - then feed those components into the next chain - and feed your research computers to get better tech
and then build huge (i assume - haven't got there yet - but it has all the equipment to do so - and the interface lets you drag out lines of machines and belts and stuff)
anyway - figured it was worth a recommendation - first game i have played that feels like Factorio with its automation - but also has that immersive survival vibe that you get from being in a 1st person 3D environment and being able to deform the terrain and build vertically etc
would be interested to here from any other Factorio fans who have already played it
but i am so far definitely not regretting my purchase and am confident i will be getting my money's worth - as well as confident in my categorizing it as 3D Factorio - albeit rough round the edges - since as mentioned it is the work of one guy
pretty amazing work - the dude has vision and talent
and interestingly enough - for those who remember the guys who made a tool to load a Factorio map into UE5 as a tech demo a little while back - well this game is in UE, and has actual functional components that could be mapped to equivalent components in Factorio - so it would be interesting to see something of that kind
anyway - i really do need to get back and play lol :-)
but hopefully some people will check the game out - from what i have played so far, the dev deserves the support - it is a proper 3D factory automation game - and it costs 5 or 6 bucks
and if it had a demo that took me to where i am now in 3 hours - i would have paid $20
although you do have to work a lot of stuff out for yourself - he has not spent time on a tutorial
either way - figured i would share the love :-)
What is the aspect or mechanic which give it the survival aspect?
How is the survival aspect compared to Factorio biters in a default setting?
Support for Win/Mac but not Linux. Ain't gonna go proprietary just for an EA game, or an game.
It looks rather like it'd be outside my mouse/kbd skills anyway. FP action don't do so well with me at the controls.
the survival aspect is in terms of the raw materials - so i use it in contrast to a creative sandbox
so you need to mine the raw materials to make the metal plates and other components to make your machines etc
so it is basically like Factorio with biters turned off
without trains
mixed with a bit of Minecraft
i used to be one of those
but due to my video game addiction Windows was pretty much a prequisite
plus after Uni all my work was on Windows - and i gradually lost all real computer skills lol :-)
well if you ever join the darkside do remember this one :-)
if it ever makes it to real PCs lol :-)
does Unreal Engine not support Linux?
or maybe it does but games need to do a bunch of work to support it, or to support both
also hard for a single dev
either way - i'm glad it sounded interesting :-)
just tapped some coal - now i need to make a buttload of copper plates to build some basic belts to get it to my copper smelters
then i need to set up some assemblers
then quit my job so i have time to play all day and all night :-)
I read that he moved, and couldn't live of the money he gets from selling the game. He will pick it up later again ( we still have to see if that will happen ) as a hobby.
So, I wouldn't count on updates at the moment.
I'm not actually looking for new games, but as a 3D Factorio that one sounded interesting, at a minimum. It might be worth trying on Proton, but I'm not _that_ interested. First person view is likely to destroy me anyway, so I'll just stick with scratching the itch while scratching the surface of Factorio's potential whilst awaiting the SA xpac.
Looks like it could be a good catch, for those with the platform and skills, though.
apparently he is also still active on the dev Discord (according to a recent post in the game's forum - i am not on Discord)
if he has stopped work that is unfortunate - and i hope he is able to pick it up again soon
and even more reason for people to pick it up now - since what is here is excellent so far as i have seen - and the price is ridiculously low - so if he gets a few thousand sales then maybe he will be able to afford to keep going
but again - it is not clear if he has actually stopped working on it
do you have a source for your info? like i say i am just going off a comment i saw on the game's forum from this month which said he is active in the discord - but maybe he is active but has said he is not working on it at the moment?
either way - it looks like you don't currently have the game at the moment - might be worth picking up at this very low price - regardless of whether it ever gets any more content - since it may well not need any to make it worth the money to you
i will let people know if i am still playing it after the weekend
since if i get 10+ hours out of it, it will have been an ok deal - and way better value than many other things i could get for that price - and there is nothing at this price with this kind of gameplay of which i am aware
but if i get 20+ hours then it is really good value
and so on up the hours
i will keep people posted
as well as if i find out any news on the dev
but i bought it with full knowledge of the Early Access pledge - as well as having seen that things seemed very quiet since June
i went on previous recommendations and the price
and i was not disappointed - in fact the total opposite
like i said - pretty much everything i could have hoped for
just a little rough around the edges
Without scrolling to far into the history I didn't see anything about other personal problems, and some examples of still doing active development.
Nice touch, imho, is that even at this point they are working on keeping mod support in the game. That's probably the second biggest plus for Factorio, so I don't think it's going to do them any harm having it there either.
as for the 1st person, it doesn't have the stressful urgency of Factorio with biters - which may put some people off - but does also mean that there is no rush
obviously it will not have the ease of control of Factorio - since how could it? - but so far i am finding it ok to use
plus i can dig big holes in the landscape :-)
and they fill with water below sea level - and i will be able to out pumps down there and use the water in processes - so i am looking forward to that
anyway - i shall report back on the longevity
and if i am still gushing praise for it after the weekend, then it may be worth investigating if it is known to play nice with Proton
it looks like the bug report i saw was with Ubuntu - so it may be a distro specific thing
either way - i shall report back on how it is
and yeah - i still have a couple of Factorio games on the go - one default vanilla, one rail world, one SE - and then a dozen big mods on the list
so plenty to go till SA
as well as lots of FFFs for people to get all frothed up about lol :-)
Biters I can live without.... BUT, no trains? is the dev inhumane or what? /s
we will see if there is another release in the next few months - was one in March and then the last in June
i don't actually know what the mod support is - the Workshop is currently empty
although i did see something in the changelog about a lua library
either way - i take the Early Access pledge seriously
so without a demo the price has to be pretty low and i need to have got some decent recommendations
and if i gamble and it isn't great - then so be it - obviously if it's within the refund period then maybe i will do that - but that would probably only be if it was horrifically buggy or no fun at all
but this one i am currently pretty pleased with what is here - and happily played it past the 2 hour window
and by Sunday it may well be one of my favorites
we shall see :-)