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Not sure if forces can share electricity from poles.
Not sure what forces are, but when I build a huge solar farm in the exact same way, it doesn't power the flashing red no power stuff
What I find happening to me all the time is pressing the numpad 0, which stops the clock. Pressing it again turns the clock back on and all the red icons go away. Any yellow ones, of course stay there.
That also explains why the belts stopped moving too! Thanks
It would help if it didn't just pause when you go into editor mode lol
I think it remembers the pause/not paused status from the last time. The mod does, and it's mostly based on /editor.
Not sure about the speedrun situation but removing mods does enable Steam achievements again. It only works for achievements you earn after removing the mods though. If you get, for example Tech Maniac, and then remove mods, you can't earn it again to get the achievement in Steam, nothing in the pre-space sciences left to research to trigger it. Same with Eco unfriendly and all the victory conditionals; Lazy bastard, Steam all the way, etc. Repeatable ones, like Tans-factorio, all the per-hour ones, It stinks, etc. Those can be earned any time, and if you change mods in or out, you can earn them a second time, once you again make the numbers add up, starting all over in the counting.