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I think there is a way to force the ingame menu to show more entries but you can also edit the config.ini by removing the ";" before "autosave-slots=3" then changing the 3 for whatever number you want.
Keep in mind that factorio's save files can become quite big, so having too many of them can fill up your main drive (especially if it's an SSD).
Edit: By doing this, there will be a "The Rest" option under "Settings".
Thanks I'll try this and keep the consequences in mind. It would be cool if they moved the overwritten game to the recycle bin if it didn't originate from the same start
That would VERY quickly add a ton of trash volume used up for all other players though.
As much as its a shame you did an oops, you did an oops. No amount of safeproofing will help that.
It won't take up as much space as you think, if it is only putting it in the recycling bin when you overwrite a game having a different start. If you were to overwrite and it's the same game, no recycle bin required. Besides, you can always empty the recycling bin
Should windows use iterative recycle bins?
Point is, at some point you need to be responsibke for your own actions.
Yea, I noticed it did. But I didn't get a prompt this time which makes me wonder if I over written it already
And yes, game developers try to stop players from screwing themselves over accidentally - that is why Blizzard makes you type in your character's full name when you want to delete the character.
Cool, now I just need to take a screenshot of the intersection I build in the sandbox copy and rebuild it exactly in regular Factorio - how very convenient!
You can press the blue plus at the bottom, highlight it, save it to your inventory, press the export to string button, save it somewhere if you want or have it in the clipboard, then press the import string near where the blue plus is in your other game
That would fill up my disk way too fast. I make a new save several times per day when playing long sessions. Some days as many as a dozen. Imagine the disk space for 3 autosaves for 10 saves per day for a week of gaming.
Now the ugly part. For the OP, once he wrote the current testing save over the good games save, it became the good game and from then on the autosave would be writing over the autosaves which were intended to "save" him from the error anyway.
Yes, but if you've only just realised, then you can still have a chance of getting your game back. I still think that when you overwrite, it would be cool if it was put in your recycle bin. I'm sure about you guys but I only overwrite as mistake - I tend to delete old games
https://steamcommunity.com/sharedfiles/filedetails/?id=2958621152
_IF_ they are around 200MB it would amount to something like 42GB a week.
Maybe you are running low on storage (or has much larger saves - those 200MB was just a random guess), but that would not be something I would see as an issue. My current PC has 7+TB of storage - and more comes relatively cheap.
But the behaviour should be configurable, of course.
OP could have 10 autosaves with an interval of 30 mins configured.
MAYBE OP would realize before it was too late then.
But in the end you are right. It's better not to ♥♥♥♥ up :)