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also see 'search' and a bunch of locked topics (when scrolling back here) for more detailed discussions ... at this point all that needed to be said and discussed has been ...
you go for greed as being the reason? ... you do you ;)
Regional prices have been adjusted one or two more times than that, as Steam recommendations have changed significantly since 2018, and the numerical value has had large swings in some currencies because of that.
100% impotent and cheap, because hey, both sides can play "clueless and full of accusations". Yes, you have no insight, but you dislike something, so the other people are evil. This time in the flavour of price rise.
But hey, you have tons of broken, MTX filled EA and Ubisoft games to play instead of the greedy, unethical Factorio. If only it could do better, like the noteworthy companies you seem to prefer! You could even grab a mobile game or two, these are usually free and allow you to pay money to not play them. Superb offer, since they never rise prices... of the game, that is, power creep and hidden costs are still there, but that's fine.
Sigh.
Better this than buying AAA products full of fan-milking crap. And this one indie game is a 10/10 compared with any other you could think off.
There are no other games that fill the exact niche of Factorio. Dyson Sphere Program has taken inspiration from Factorio and is an alternative for people that don't enjoy Factorio that much (they can try the demo to see if it is), but it's not a direct competitor to Factorio. Satisfactory is another game that has taken inspiration from Factorio, but the gameplay is very different and ends up being frustrating for a lot of people that enjoy Factorio immensely.
Your money becomes worth less with time (this is a feature of most current economic models) and as such it makes logical sense that prices should go up with time, not down. Yes, it makes our psychology feel like it's a bad thing to watch prices go up, but the actual value exchanged for the goods and services ends up staying close to the same for the most part.
Use an inflation calculator to see what the money you spent on the game when you bought it would end up being today. Use your own country for the calculator.
No one cares that you don't want to pay 35$
exept for all the games that do, like how AAA has moved to 70$ and a lot of games that don't avoid it by releasing paid dlc.
Then why are you here? Just to dogpile on the devs?
Strange how often I see the pixel-ish thing mentioned, along with other variations on the graphics. On my monitors, cheap HD(-ish) (1900x1080 and 1920x1200) that they are and driven by a less-than-top-flight GPU, GTX 1050, on an ancient CPU (AND FX-8300) in a Linux box, I don't see any artifacts of significance, if at all, at anything less than 2x zoom. Perhaps for gamers with mega-buck powerhouse systems pumping out 4K graphics onto metre-wide wall-spanning monitor grids there might be something to notice.
Still, for $35 (USD) what can one really expect? It's a game, not the Mona Lisa. The graphics are worse in my office products than they are in the game.
Perhaps Factorio should be AAA rated. It seems to have better performance than most of them as well as much longer play - both in one game and in multiple playthroughs. Every once in a while, mostly after seeing some comparisons in here, I peek at vginsights. Factorio is always in the top 0.2%, or better, across the board.
Perhaps the current crop of AAA title producers ought to strive to be as worthy of gamer investment as Factorio.
Perhaps I think AAA has a meaning which is also NSFW, and I'm glad that indie studios capable of something as nice as Factorio are able to remain out of the clutches of said AAA names.