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do you buy this game every day that it matters to you or only once ??
prices for basic things for living are constantly rising and more and more ppl are worryd about to still be able to effort those and you crying about a unimportent game ??
there are way more importent things out there then this.
in some countrys a leaf of Bread is gone up by 300% because crop imports got blocked or delayed on purpose.....thats tragic ...
a game gone up by 15% ?? thats a luxury issue
Early in the life cycle for most big games, you're paying a lot for the hype, and there's a lot of marketing and promotion to do their best to cash out on each new release before it becomes old news as other games come out.
So, time pushes prices down much faster than inflation would increase them.
Also, price hikes are obscured by the practice of setting a high list price and hosting frequent sales: people don't notice so much if you hike the sale price. For example, Witcher III had a 50% price hike a couple months back -- the sale price jumped from $7.99 USD to $11.99 USD -- and the very week that it happened, we had someone here praising the game as an example of lowering prices over time, because all they knew was that it was on sale for 70% off. (it had been frequently 80% off for years prior)
And finally, consumers complain a lot about price increases to an irrational degree. So it can be better for your finances to continue selling at the lower price, even if a higher price would actually be more appropriate.
It's because most of the video game industry is a case of a few big publishers quickly selling the titles du jour until they move on to the next, and treat their previous to huge discounts to wring the last bits of cash they expect to get out of them, while the their new entrants are selling for their introductory premium.
The major publishers have such a fast turnover cycle, that there is no need to correct for inflation on older titles. They can just periodically raise their MRP on new titles instead.
(Which is exactly what all major publishers did from fall '22 to spring '23: raise their MRP from 60 USD to 70 USD for the cheapest editions of their games.)
Factorio is something of a different case, since it's literally the only thing Wube has on the market. They're a small and independently self-publishing studio; so they don't have new titles lined up every other month to pull that trick with.
even if you decide it's not or are unsure, but still like the game and make it to the final level of the demo (5) - that level is very large and very replayable (which the demo allows you to do as much as you like) - it also includes trains, which are one of many very well implemented features of the game - and the demo has enough space and resources to build a massive rail network to play with if you so choose
so worst case scenario you get what amounts to a free game with more content than many commercial titles
and best case you discover a game that surprises you by being worth the asking price, without needing to tempt you with discounts
the quality and polish of the game, following on from a superb and customer focused Early Access development, as well as the incredibly well supported modding capabilities, are just a few of the reasons why this game is able to maintain its price and has such support
and also why it is likely that so many of its players will be exceptionally willing to pay the current asking price of the original game for the Expansion when it becomes available (assumed to be late this year at the earliest) - regardless of how much they originally paid for the first game
e.g. i will likely be paying almost twice what i paid for the original back in 2016 - and would gladly pay them for it today if they started taking orders - and i never pre order games or buy them at release, usually only buying games with heavy discounts, especially if they don't have a demo (often avoiding games without demos entirely - and outright avoiding many publishers these days on principle, due to their anti consumer practices that they try and tempt people to ignore with discounts - along with shallow games that will become boring far too soon after the refund period has passed, and well before being worth the price paid)
but this is one of the few games and one of the few developers that has pulled off such a great development process and garnered such trust based on the quality of their work and their process, that i am sure they have affected many others like me who would normally not be so enthusiastically supportive of a game - since most games and developers tend to disappoint in relatively major ways - or simply fail to impress
whereas this game and this team of devs has managed to stay head and shoulders above the competition and the various dramas, due to the exceptional quality of their work and their staunch determination to do what is necessary to deliver and support a best in class product while maintaining their financial and creative independence while they work on the Expansion
thankfully there are still independent games studios of all sizes, producing great games at many different price levels, without the anti consumer BS that is threatening to infest the entire market if people keep buying into it
how long will it be before you can't play any video game without creating a third party account and installing so called "anti cheat" and "anti tamper" software, even for single player games?
thankfully this game has none of that, is endlessly replayable, has a mod scene that multiplies its longevity exponentially, and an Expansion on the way
people get to choose what games and what devs they support
if people want to support the AAAs and the way those companies operate then that is up to them
but personally i have gone almost entirely indie in the time since i first played Factorio in 2016 - even stopping buying any games at all for a few years due to realizing how little value for money so many games were, even those that were heavily discounted - and have recently started supporting several Early Access projects again, which has been some of the most rewarding and best value gaming i have ever had - while still always returning to play Factorio - which is a game that i am sure will always hold my interest (as well as a special place in my digital heart and gaming history)
with this, Project Zomboid, Starship Evo, The Infected and Rodina - i am well served across many genres by small indie studios and solo devs - and with some of the top modders keeping Medieval Engineers alive (for free, because they love the game and petitioned the devs to let them fix and maintain it after it was abandoned in a broken state), i am hopeful to be able to play best in class games till the day i die without ever again having to install UPlay or some other equivalent BS, or to deal with any of the Electronic Arts, Activisions or Take Two's (and all the rest) of this world that are attempting to normalise the commoditization (and exploitation) of players of video games
anyway - the short version is:
try the demo and see what you think :-)
Eh. I don't really need the demo ^^ I'm familiar with the game and the type of game. and would love it.
But i also need to think about my money and spendage. especially these days with everything getting more expensive, so i also understand the devs needing more money. but with games people end up making new games, expansions or dlc's
not raising the price of a game officially released years ago purely due to inflation.
Their excuse was "increasing cost of creating games over the last decade" which is ♥♥♥♥♥♥♥♥ because the customer base grew way higher to MORE then make up for that. that price hike was planned and comming for years because all the major publishers have bin pushing for it hard. and it sadly would have come even without the inflation.
But these are all for new games. you don't see old titles from years ago suddenly get a price increase.
However what Rio said about this being their only game is also true. and looking up patch history it seems they work hard on updating it a lot.
That's why I'm not sure what to think of it. if it wasn't for that i would have just thought they were greedy and this was a scumbag move. but with those facts i just feel conflicted.
Honestly, you shouldn't think about it in the first place. The only question here worth asking is - is the game still worth the cost for you?
Trying to assign emotional/moral problems to it ends up just declassing you as a human, not them. Maybe they are greedy. Even if... what of it? Shouldn't the product be more important than if the developers are moral and upstanding people? If they have different political opinion than you, does that matter? Does it matter if they are diverse or not?
Sure, there are things - moral or otherwise - worth calling out (mostly) big companies for and even boycotts. Funny thing is, these are usually skipped over. After all, who cares if there is incredibly toxic and abusive work environment at one of those when the price of another rose by 15%? And yeah, when it comes to that last one...
Even if you end up looking into it, you won't get a full picture ever, you will never be perfectly sure, and end of the day? Did they have the right to do it? Every possible under the sun. Was it immoral or otherwise morally charged? Nope. Was there economic upheaval to give it a solid reasoning, real or smokescreen? Yeah, absolutely. So end of the day, you spend all that energy and investigation just to conclude that... well, MAYBE they might like money and want to keep the same income, without really doing anything bad, abusive, openly greedy, while still keeping up with the game and working on a big expansion.
We are not talking EA, Ubisoft, Konami, these kinds of greedy. We are not talking golden, timed skins, MTX, battlepasses. We are talking the kind of greedy like a guy who found 100$ on the street and put it in his pocket, well aware that if he spoke up, at least 10 other people would claim it.
Trying to judge morality when the scale of the "sin" is so small always struck me as petty and holding people to impossible standards - while they are surrounded by tons of actually evil ones, no less. I just don't see the point. I myself - and many others on these forums - see the price rise as a weird and rather negative move, but compared to how much good, honest work WUBE did? Who cares. No one is perfect. If this is the depth of "greed" for this company, I will gladly praise them as the most wonderful greedy company I know.