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However, at any distance, if you place pumps often enough, the distance doesn't matter, the flow will continue evenly. The cost in raw resources for a pipeline will be less than the belts to carry the barrels. And if you are using trains elsewhere, they beat barrels. One fluid wagon holds the equivalent of 500 barrels, or 62-1/2 belt segments of barrels.
The only places where barrels are useful are when you need small quantities of a liquid in a distant place.
I use this mod to deliver flamethrower fuel (in barrels and ammo) to distant locations.
https://mods.factorio.com/mod/Long_Range_Delivery_Drones
Easy to set up and if the frontline moves to another location it is easy wrapped up. Empty barrels are sent back to the main base for refil.
The mod is not only useful but it is fun too.
I suppose then the answer to "When are barrels better than pipes" would be "At the same time fluid wagons are better than pipes" or something.
That has been adjusted, v 0.16.8 Cargo wagon of barrels hauls 20K fluid. Fluid wagon hauls 25K fluid.
Actually, I think the answer is more like when you only need a little bit infrequently and a pipe is too much trouble. Though, with my limited experience, I cannot think of when that might be. I've heard that barrels were before they had fluid wagons, and they were kept because some used them and WUBE didn't want to break old bases by removing content without needing to.
The only time where barrels are "useful" is with bots. They cannot carry fluids, but they can carry barrels.
A train with a fluid wagon is everything you need. Just put 1-2 of them and make them course around to deliver all the fluid.
Barrels were added to the game strictly because it was either an outdated feature that was practically replaced by the fluid system with pipes, or was added so you can manipulate fluids with transport belts.
Since when "g0d damn" is a bad enough word that it worth censoring!?
I've already seen jumpstarting coal liquefaction, but you could also use it for your wall.
I have not done that yet, but those ugly pipes that crosses the map and rounds lakes to connect different sections of wall have always annoyed me, so I was going to try barrels in my new save.
Nothing wrong with that if you want to do that, but I'm going to try the barrels.
The single use case I can think of for shipping barrels is kick starting a coal liquification outpost with a small quantity of heavy oil. But even that's easier with a fluid wagon and a circuit to limit how much it gets filled with.