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What was happening was I was creeping laser turrets near to the nests.
When standing just in front of the turrets I found that the delay between the lasers firing and actually hitting the aliens must register them as dead as soon as the laser was fired. It then doesn't seem to let you lock onto these "soon to be dead" aliens and so doesn't fire the guns at them.
I tested the theory out by saving then yolo'ing at a nest without turrets and as soon as the bugs rushed all hell broke loose.
My theory may be wrong I don't know but regardless I have confirmed it's not a bug so I'm happy and will work with what I've found.
Again thanks for the quick responses .....
Sounds like a legit bug that the devs should know about. It's not THAT big a deal (why shoot at a critter the game knows is going to die?) but it sounds like something that shouldn't happen.