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You have some good videos for this on YouTube, you should check it ! ^^ Good luck.
build a setup that pumps out the defender robots as quickly and as many as possible, using the resources from the car trunk. once you have as many as you can create (i ran out of iron first) take any remaining piercing rounds from the turrets and rush the alien base!
1) There are no resources anywhere on the map (well, there is wood and stone so you could build a wall I guess)
2) You don't have access to robots - the only available research is flamethrower (useless given the afore mentioned lack of oil).
It's really quite simple: You have 2k iron plates, 2k copper plates, 1k steel, 1.1k coal (and some solar panels to power your assemblers) which you can spend on making more turrets, grenades and/or more ammo. The goal is to win before you run out of resources.
Fantasizing about how you could curb stomp the enemies with end game robot rushes is not going to help you achieve this goal.
1) After destroying first biter nest (you have to do this) go South and find a patch of rock. Don't worry if the car is destroyed.
2) Mine 5 rock to build a smelter to make steel.
3) plant 2 turrets and load with all your supply of ammo
4) build rocket launcher and queue up as many rockets as possible.
5) set up production to make flying robots. You should be able to make 8-10 with supplies available.
6) when you have at least 12 rockets, go South to smaller biter base. Use your 15 robots and destroy the base. In the base you will find 25 new robots and a supply of rockets.
7) go back to your base and collect as many robots as possible.
8) go South via destroyed biter base then East and run straight to the objective. Don't try to destroy the biter base, just get the computer. Your robots should hold off the biters. Use a few rockets to take out the turret-worms.
This mission was easy, though had me make few tries when I got stuck in tree and bitters surrounded me.
Just kill the small nest in the east, then in the southwest and hit&run. There's enough ammo in the car. Didn't build a single turret/building. If the car gets damaged too much (by worms mostly), escape, pick following bitters from far away, repair the car and repeat. Reloads aside, clean mission clear time 15 minutes.
On another note, maybe some later update nerfed this mission that it's doable now with just the car.
https://steamuserimages-a.akamaihd.net/ugc/921425209811201487/0D1DC2BE65DA201EEBC0C2339F76178FD232202B/
I expected an introduction, instead they threw me into a pot of boiling water and handed my a paddle.
- If you try to do it "right", it is too hard for most new players.
- If you are very aggressive and use the "turret creep" approach, you wipe them out too soon and don't get a chance to play with oil and learn how to use it right.
There is good news and bad news.
Good: In 0.17 the 0.16 missions are gone and replaced by new missions.
Bad: The 0.17 missions are far too hard for new players and boring for experienced ones. You can't even use the normal research tree and among other annoying things you are blocked from underground belts and splitters.
I played the 17 intro.
It is good. easy, no hot water I founded.
I was only confused by those arrows on conveyor belts heading to building. But they are removed on last week.
Also misson gradualy introduces principles, so missing underground belts is ok.
For hardcore players, they can get underground belts even in this misson.
there is a thing i dont like - I builded up smelter before the robot mmade his own presentation of smelter line.
Howver in the process of creation of his line, he destroyed my parts.
It would be nice if the demo robot need space then, disassemble my buildings and put them back to my inventory. Do not crush my stuff please.