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However, I would suggest that using a single power switch might be less tedious...
Edit; well that would work for places where it's easier to chokepoint power such as satellite foundries and mines.
This is also (IMO from much forum-browsing) a game which attracts CDO personalities (it's like OCD, but the letters are in the correct order where they should be), and hence if something CAN be done and SHOULD be done, chances are it WILL be done, even if it involves 3 hours of mindless clicking on inserters.
I myself have spent the last 6 hours in-game building a new furnace array, then tearing it down and rebuilding it because, while it looked pretty, it didn't do what I wanted it to. And the damn' thing is way outside my logistics network, so I had to set up another one. And then I ran out of materials and had to go build more... in fact... my name is Acarin and I'm a Factorio addict...