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"Activity" power consumption is for active time: As long as the inserter is active, it's using 32kW (Fast Inserter again). That means it's actively moving stuff around.
The whole thing is rather moot, though, because even a single steam engine can power almost 16 fast inserters. Their power consumption is negligible compared to the rest of your machines.
Edit: Just checked for the hell of it, my small base has 692 inserters. Should all of them go on at once, that would draw 22.14mW power - or (slightly under) 5 steam engines worth. I have 120 steam engines. That makes inserters, in full swing, consume a whopping 6% of my power production ability. Yawn.
It is more energy-efficient to use yellow (basic) inserters if you don't need fast ones, but the diffference between them is small. It just depends on your desire to min-max. I would only use yellows on assemblies that had long crafting times, and blues for everything else, (except where stak inserters are appropriate).
However I would not recomend using stack inserters evrywhere because they are expensive to make.
And indeed they are only useful for certain situations... i.e. never put one in a situation where it needs to pick up more than one type of product, since it will almost always "jam".
I find that stack inserters are only useful for train stations, loading & unloading ores, and rare cases where I need fast high-throughput transfer of materials
I use stack inserters for my bluebelt factory. I have a few assembly machine 3 with speed modules that produce iron gear wheels. I use stack inserters for them because fast inserters are not fast enough