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It is pointless - it will not increase the productivity at all. Worse yet,it won't even make more assemblers produce. If you cut inputs. less assemblers will produce, not more. You would need to scale down outputs by creating artificial bottlenecks or improve inputs.
The whole question is bad though. Is it bad? Maybe, maybe not. Do you need more output? Is it hurting you? Is the loss of efficiency noticeable? If it leads to more bottlenecks down the line, yeah, it's bad. If it doesn't... well, can the extra assemblers work as a buffer in asymmetric production cycle, e.g. if inputs come by train and are not always flowing? And so on, et cetera.
To answer the original question, in a game about automation and expansion, slowing things down is generally counter productive.
Every time you reach a bottle neck the solution is to increase production.
A quick google search only turned up the heat processing mod but that's not available for the current stable build so you are presumably using something else?
When you run into a situation where fluid through put is the problem you build another set of machines that uses the fluid.
When you run into a situation where fluid through put is the problem you build another set of machines that uses the fluid. [/quote]
I've done this and it's solved my issue. I don't really have an issue im just asking a generalized question about if distribution is greater than necessary production.
...Your description of your problem is still very confusing, regardless.
Are you producing enough end product?
If no, are you providing enough input?
if yes, is your product flow the problem?
if no, build more machines for that input.
if yes, build a new set of machines with a new source of input.
Its like economics without any numbers. You can't increase your economy by slowing down production. When you do your economy stalls or collapses until you do increase production.
And your conclusion with yes - the product flow is the problem - I did create more machine lines for the purpose and it worked well though the throughput is still bad - I could make a way for it to slow down enough to fill all lines, I just wondered how effective it would actually be verses having a miserable amount of assemblers in the line.
As for the economic argument, this is absurd and nonsensical - nobody is slowing down the line by inputs except for the machines that over use the resources - this should not happen but in my modded playthrough it makes the comparison to capitalism all the more relevant. in fact if we redistribute the copper cable we see economic growth!!