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There isn't really much detriment in using longer trains, as long as you provide them with enough locomotives.
Even if it means that your theoretical loading throughput is higher than what you are producing, it just means that your train will be waiting a bit longer there to be loaded.
As long as the buffer on the unloading side is big enough to sustain the demand for the train's whole cycle, the length of that cycle isn't an issue.
There are many different ways to use trains, ranging from the very basic trains that have dedicated loading, unloading and often even rails to a full logistics system where each station requests trains for loading or unloading depending on what they need at the time.
You need to consider that trains spend a lot of their time not being loaded: they need to be loaded, then they need to travel to an unloading station, then they need to be unloaded, and finally they need to travel back to the ore mine. This means that the loading speed has to be at least 2x the production speed - potentially a lot more if the train has to travel a long distance.
As others pointed out, its a good idea to standardize your train lengths, though its also common enough to have a few different lengths for different purposes. Like, long trains for basic ores/oil and shorter ones for uranium, defense resupply, finished products, etc.
This screenshot is of my copper production. It will output 4 blue belts of copper plate. As you can see it has 2 trains each with 2 wagons. So are you saying i could have 1 train with 4 wagons supplying these 4x72 smelter arrays. The 4 wagons would unload 211 ore and my arrays need 180. Then as long as i have enough mines and then set the stations to open only when there is either enough to fill the wagons.
https://steamcommunity.com/sharedfiles/filedetails/?id=2874136827
Btw 2 trains for 2 wagons is overkill and probably won't be much faster than a single train, what's more important imo is the fuel type, you can see the acceleration value on the fuel. Better fuels not only accelerate faster they last longer aswell.
A lot of train network designs expect you to only have 2-3 wagons on each train.
That being said, it is kind of possible to have a separate train network for raw materials (so ores and oil) since those would be coming from further out compared to the factory itself.
I just don't see much of a point in doing that unless you intend to centralize them before dispatching it throughout your factory.
It is possible to have different sizes of trains on the same network, but loading fuel and optimizing intersections has diminishing returns.