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Man, this is sounding convoluted, but I'm sure it'll work better.
Edit: or you know, just have bots load a train that does all that for you.
Placing additional buffer chests in other locations would give them a choice of supply point to draw from.
I use lots of small dedicated logi nets, mostly for train (un)loading & refuel, but a few are for augmented production lines.
Items are passed from network to network automatically, either by a chest-inserter-chest "bridge" between the air-gapped networks; or by belt where appropriate; or via the train system if longer distance.
So I use a resupply train stop in the player shop ~ can send my personal train there & the shop assistants (bots) will restock my inventory without having to exit the train (via logistics request slots). Usually have a construction train stop in there too ~ which is refilled automatically based on the cargo wagon filters, & can be summoned to the player by placing & renaming a stop.
Factory construction is done by personal conbots, except for the walls which build themselves (once hooked up to a train-based supply hub).
In a large sprawling factory, the delivery latency of a mono-network would be rather big ~ yours is already roughly 2 min delay, & will only get worse as the factory grows ~ my megafactory smelting depot is a 5 min train ride away, far too far for a bot-based item delivery network.
This is why I prefer to use a personal &/or construction train that visits the central shop area, as it delivers items to the player faster than the bots would over longer distances.
Large bot networks are inefficient
You can have a supply train that runs to pick up and deliver goods to whichever network has/needs them, and with circuits you can make it smart enough to not run stupidly. Then all of your stuff doesn't have to be made in one location, but can be available anywhere.
I like trains too. Seems like they'd be appropriate for satellite bases, maybe to supply satellite malls. I think using them for very near supply would be more work than necessary, especially if you're trying to supply a bunch of different items, as you can't segregate train cars easily so you'd need really long trains, basically with a car for each unique item.
... or maybe I'm missing something.
Yes :) A single train with a few wagons is usually enough to supply outposts with building materials for expansion.