Factorio

Factorio

View Stats:
Castor Troy May 29, 2021 @ 8:29pm
How to stop the bugs?!
I have a decent base going and I'm trying to focus on building yellow science, which I really want so that my lasers can be stronger but I keep getting attacked from all sides of the map and I barely get any time to fix my factory. I'm spending time running back and forth repairing all of my laser turrets. Is there anything I can do to keep these bugs at bay for a bit? I've cleared out some of the nests near my base and the only ones visible are pretty far way. I just need FIFTEEN MINUTES of peace.
< >
Showing 1-10 of 10 comments
Jupiter3927 May 29, 2021 @ 8:51pm 
More turrets are always the answer.
When you're setting up your defenses, try to take the land between lakes and defend that.
It's less land to cover and you won't need as many turrets.
Some would even call these choke points...

Get construction bots going too; they'll repair things for you so you don't have to.
Laser turrets can take a bit of a punishment before giving up, so no rush.
You should probably check on your power situation while your turrets are firing.
They might be drawing too much power to shoot effectively.
knighttemplar1960 May 29, 2021 @ 11:14pm 
I use a double layer of double walls. The first layer is one space away from the turrets to protect the turrets from any biters that may get in. The 2nd layer is just inside the extreme range of my turrets. This keeps the spitters from hitting the turrets.

Layering turrets is also a good idea. Biters are faster than the flames from a flamethrower turret but the flames that miss the biters crisp the spitters that are following in their wake.

If you neglected to make sufficient walls you can use all that spare wood to make wood boxes as temporary walls or use surplus stone furnaces as temporary walls while you get wall production set up.
Drakonaris May 29, 2021 @ 11:40pm 
Clear some nests and bring more distance between your base and your walls that helps most time a lot and if you need help send me a friend request I come around and help you a bit
diet a&w May 30, 2021 @ 12:50am 
When I first finished the game, it seemed like bugs were just a minor annoyance. I played again after the 1.0 release, and they were a constant major pain.

I don't really have much to add to what others have said. I don't know what to do other than spend the time to automate walls, turrets, and ammo. Place more turrets than you think you need. And double walls, or cleverly-placed walls to make them run around are helpful.

At some point with research, power armor, etc. you cross a line where it gets much easier.
juliejayne May 30, 2021 @ 12:57am 
Spend a session visiting all your neighbours, and delivering "friendship pellets". Once you have NO more neighbours inside your pollution cloud. Then you can relax a moment and get those defences set up.
Son Of Mowgef May 30, 2021 @ 3:30am 
If you bring up the map, there's a button you can push that displays the pollution so you can see which of the Biter nests are near or in that area. You can then take the fight to them, while your factory does its thing.
The nests will eventually re-spawn, but It'll give you some time to work on the factory. Then it's just a case of rinse and repeat.
mgaag May 31, 2021 @ 4:31am 
try getting pollution down:
- upgrade to yellow factories or blue ones if you dont have yellow
- start building lots and lots of solar panels and the batteries for storing surplus
- do not cut or burn down large amounts of trees as trees will absorb some pollution
- try landfilling lakes as the grass that starts growing on the empty ground will absorb more pollution than the water, dont fill the lake entirely but keep a moat and create only a small access which you can use as a chokepoint to defend, fill a little bit and blueprint the filled in area to make a bigger patch then bp that one and so on until you have a workable size for it.
the actual landfilling is done with construction bots ofcourse
- using nuclear fuel instead of fossil fuel might help as well

you can kill of the nests, i usually use a railgun for that but once you hit a nest with the first shot they will come charging at you so dont make the mistakes i did by not shooting from a well defended position and do not autoload a larger train with many railguns as they will come in swarms

i read that the nests dont actually respawn but given high enough pollution a settler bug will be hatched and he will move out and start a new colony towards the source of the pollution.
i never saw one myself but just killing the nests is not enough. i havent seen the behemoths though.

so far i only defended my resource outposts with a tower defence like setup but i havent used the double wall idea. as i mainly use the bullet turrets i have to refill as well which becomes a bigger pain as i am stretching out more and more
for an oil resource i build a small setup for making liquid fuel for the flamethrower line behind the shooting turrets. i dont know if you can make a mainly flamethrower setup (maybe backed up with some lasers) so you dont need to run around with ammo. i havent tried logistics bots to refill the ammo, dont know if that will work.
knighttemplar1960 May 31, 2021 @ 6:07am 
You can make kill traps and you can transport oil and ammo by train to have it automatically fill up turrets.
https://steamcommunity.com/sharedfiles/filedetails/?id=2170792185
TaylorItaly May 31, 2021 @ 6:39am 
When starting a new map , i allways try to quick research grenades and produce a lot of them. Then i visit all my neighbours , sometimes this takes 4-5 hours but after that the life is much easier.
Jupiter3927 May 31, 2021 @ 7:55pm 
Landmines are fun to play with too.
They stun nearby biters if the explosion doesn't kill them, but having bots fly out to replace them can get problematic.
Slap some down where you think the biters are going to walk and your base is safe for a few attacks.
< >
Showing 1-10 of 10 comments
Per page: 1530 50

Date Posted: May 29, 2021 @ 8:29pm
Posts: 10