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https://steamcommunity.com/sharedfiles/filedetails/?id=2170792185
and this is the blue print I created as my defense hard point. Ammo and oil are delivered to central storage areas along each wall. Oil is pumped to the flame throwers from that central storage area and ammo is delivered from that drop point by logistic bots.
When the sum of the ammo in the wired chests drop below 500 the gates in that section go up and lock all the biters and spitters into compartments that they can't escape from then a timer starts. 12 seconds after the ammo chests have 500 ammo again the gates drop leaving nothing but some flame and corpses.
https://steamcommunity.com/sharedfiles/filedetails/?id=2526366398
https://steamcommunity.com/sharedfiles/filedetails/?id=2526366524