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Now do we need some nice UI to edit this stuff in a more user-friendly way? Perhaps, but I don't think it's a job for factorio devs. If there is a necessity, there is nothing stopping a community member from creating this tool, even make it open-source. The only question is if there is really enough demand for it to justify the time investment.
only Chem's Science Shuffle looks to be updated to 1.1 (others are 0.18 though, so shouldn't be too much of a prob)
only thing i would say is that these look like they only randomize the tech tree, rather than allowing a re-design
definitely looks like they are a part of the puzzle though, and thanks for the reply :-)
Yes i agree that it would be a good mod project - and it is only worth the devs integrating it into the expansion or a sequel if there is shown to be interest for the feature.
However, i suspect that it would be a major job for a modder to get the UI system i suggested into the game (if it is even possible) - in which case it would need to be an external tool where one could modify the tech tree and then get it to output each new remap to its own mod.
I suspect it would be a lot of work to actually load in the graphics to an external tool and set up a nice interface - but most of that part is already built in to the game - and so a mechanism to move techs and products around the tree and then save them as a preset may well not be a huge task for the devs - who are professionals who have access to all of the code
I also wonder if they maybe already have something similar as part of their dev tools
But yes - it would be good if a modder could do it (and i will probably have a go - especially since i'm not too keen on using third party tools)
And only worth the devs having a go if there is interest - but if they already have a similar tool then that could be a nice little thing to squeeze into the expansion or sequel - possibly as an addition to the existing scenario editor - from a brief look, i think it has the facility to inject event based lua code, and so maybe it is possible to adjust the tech tree during a game using that - and maybe that editor would be a good place to add a graphical tech tree editor
Anyway, just thought was something interesting to post, since i had been thinking about how the game can be for newer players (based on a discussion on another thread) - and it seemed that being able to set up simpler tech trees might be a nice feature for those who are less masochistic than the rest of us ;-)
Thanks for the reply :-)